LordotTrinkets
2014-05-03, 08:01 PM
Kitsune
Type: Fey
Environment: Temperate Forests
Challenge Rating: 2 single-tail, 3 double-tail, 6 triple-tail, 8 four-tailed, 10 Five-tailed, 12 Six-tailed, 14 Seven-tailed, 16 Eight-tailed, 20 Nine-tailed
Alignment: Usually Good(any), occasionally Evil
Kitsune are a fox-like creature with innate magical powers and the ability to take on human form. They are know to be both cunning tricksters and loyal friends.
Age Category
HD
Size
Str
Dex
Con
Int
Wis
Cha
Initiative
BAB/Grapple
Attack
Fort
Ref
Will
Single-Tailed
2d6 (7)
T
4
15
10
13
10
14
+2
+1/-10
+0
+0
+5
+3
Double-Tailed
4d6(14)
T
4
15
10
13
10
16
+2
+2//-9
+1
+1
+6
+4
Triple-Tailed
6d6+6(29)
T
4
17
12
15
12
18
+3
+3/-8
+2
+3
+8
+6
Four-Tailed
8d6+8(38)
T
4
17
12
15
12
20
+3
+4/-7
+7
+3
+9
+7
Five-Tailed
10d6+20(57)
S
6
19
14
17
14
22
+4
+5/-1
+4
+5
+11
+9
Six-tailed
12d6+24(68)
S
10
19
14
17
14
26
+4
+6/+1/+2
+7/+2
+6
+12
+10
Seven-Tailed
14d6+42(93)
S
10
21
16
19
16
30
+5
+7/+2/+3
+8/+3
+7
+14
+12
Eight-Tailed
16d6+48(106)
S
10
21
16
19
16
32
+5
+8/+3/+4
+9/+4
+8
+15
+13
Nine-Tailed
18d6+72(137)
S
10
23
18
21
18
34
+6
+9/+4/+5
+10/+5
+10
+17
+15
Kitsune Abilities by Age
Age Category
Speed
Armor Class
Special Abilities
Caster Level
SR
Bite/Claw
Single-Tailed
20ft
16/13/15 (+2Size,+1 Dex,+3Natural)
Speak with Canines, FoxFire
2nd
-
1d3-3/1d2-3
Double-Tailed
25ft, 5ft Flight
18/13/17 (+2Size,+1Dex,+5Natural)
After-life, Manifesting, Magic Jar
4th
-
1d3-3/1d2-3
Three-Tailed
30ft, 10ft Flight
21/14/20 (+2Size,+2Dex,+7Natural)
Major Image, Broken Illusion
6th
15
1d3-3/1d2-3
Four-Tailed
35ft, 15ft Flight
23/14/22 (+2Size,+2Dex,+9Natural)
DR 5/Magic, Dominating Gaze
8th
17
1d3-3/1d2-3
Five-Tailed
40ft, 20ft Flight
25/14/22 (+1Size,+3Dex,+11Natural)
Mirage Arcana
10th
19
1d4-2/1d3-2
Six-Tailed
40ft, 25ft Flight
27/14/24 (+1Size,+3Dex,+13Natural)
DR 10/Cold Iron and Magic, Swaying Tail
12th
21
1d4/1d3
Seven-Tailed
45ft, 25ft Flight
30/15/26 (+1Size,+4Dex,+15Natural)
Dream
14th
23
1d4/1d3
Eight-Tailed
45ft, 25ft Flight
32/15/28 (+1Size,+4Dex,+17Natural)
Inner Sanctum
16th
25
1d4/1d3
Nine-Tailed
50ft, 30ft Flight
34/15/30 (+1Size,+5,+19Natural)
DR 15/Cold Iron and Magic, Omniscient
18th
27
1d4/1d3
Caster level: A Kitsune can cast spells as a sorcerer with a caster level equal to twice it’s number of tails.
Spell-like abilities (Su) -
3/day - Major Image (Five Tails), Dream (Eight Tails) 1/day - Mirage Arcana (Seven Tails)
Speak with Canines (Ex): A Kitsune may speak with any wolf or dog as though using a common language.
Foxfire (Su) - By swaying its tail around or rubbing its tails together, a Kitsune may create a massive ball of fire/electriciy (as flaming sphere) or make small little balls of lantern-like light (as dancing lights).
Afterlife (Su) - When a Kitsune has grown its second tail, it is able to join the heavenly hosts. 1d4+1 hours after it is slain, a Kitsune is brought back to life as a spirit (it gains the Incorporeal subtype). It can manifest on earth by either of these means.
Manifesting: An incorporeal Kitsune may choose to simply “appear” on the material plane. However, this puts stress on her and the area around her. All within 30ft (Including the Kitsune) are affected as though by a horrid wilting spell at a caster level equal to twice its number of tails every hour. While manifesting, a Kitsune is still an incorporeal creature.
A Kitsune, may be summoned by a planar ally spell appropriate for its HD. If summoned, treat the spirit as though it were manifesting.
Magic Jar: A Kitsune may possess a willing subject (often a human or a fox) as though with the magic jar spell. Doing so means that she is incapable of her spells or use her foxfire ability. Upon possession, a small white ball is formed, this contains the spirit of the host and all the Kitsune’s power that couldn’t fit into the new body. If this is destroyed before the Kistune leaves the host body, both the host’s spirit is lost and the Kitsune is forever trapped in a mortal body. This ball is Fine and has a hardness of 8, a break DC of 17, and number of Hit points that equal one quarter of the Kitsune's Hit points.
Broken Illusion (Su) - Monks and divine spell casters gain a +4 bonus on Will saves against any of a Kitsune’s Illusion and Enchantment spell-like abilities. If a Monk or divine spell caster were to touch a dominated creature or Illsuion crafted by a Kitsune, the Kitsune must make a Will save (DC 10 + 1/2 Monk/Divine spell caster’s HD + Cha) followed by a second save (same DC) for an Illusion if the first save fails. If a Kitsune fails the first save, its Illusion/Enchantment is completely dispelled. If it fails the second Will save (Illusion only), the Kitsune becomes confused for 1d6 rounds, as what it sees as reality crumbles in front of it.
Dominating Gaze (Su) - A Kitsune can crush an opponent’s will just by looking onto his or her eyes. This is similar to a gaze attack, except that the Kitsune must use a standard action, and those merely looking at it are not affected. Anyone the Kitsune targets must succeed on a Will save or fall instantly under the Kitsune’s influence as though by a dominate person spell (caster level 12th). The ability has a range of 30 feet. DC is Charisma-based
Swaying Tail - When it gains its sixth tail, a Kitsune may use its Dominating Gaze as an area effect with a range of 30ft by moving its tails in a mesmerizing fashion.
Inner Sanctum (Su) - The Kitsune is given its own private demi-plane. This demi-plane may have almost any quality the Kitsune wants, the only exception being that time must move at a faster pace than normal. It always has an entrance from the Material plane, which could be anywhere in size from a mile in radius to the size of a small piece of sawdust, it requires one day of concentration to change the size of the entrance. Nothing may enter this demi-plane unless the Kitsune it belongs to invites them in.
Omniscient (Su)- A Nine Tailed fox’s fur turns white and gold and it gains the power to see and hear anything on earth. It is aware of everything around it automatically gets a natural 20 on all Listen, Search, and Spot checks, it cannot be flanked, and it can cast Scying as an at-will ability
Type: Fey
Environment: Temperate Forests
Challenge Rating: 2 single-tail, 3 double-tail, 6 triple-tail, 8 four-tailed, 10 Five-tailed, 12 Six-tailed, 14 Seven-tailed, 16 Eight-tailed, 20 Nine-tailed
Alignment: Usually Good(any), occasionally Evil
Kitsune are a fox-like creature with innate magical powers and the ability to take on human form. They are know to be both cunning tricksters and loyal friends.
Age Category
HD
Size
Str
Dex
Con
Int
Wis
Cha
Initiative
BAB/Grapple
Attack
Fort
Ref
Will
Single-Tailed
2d6 (7)
T
4
15
10
13
10
14
+2
+1/-10
+0
+0
+5
+3
Double-Tailed
4d6(14)
T
4
15
10
13
10
16
+2
+2//-9
+1
+1
+6
+4
Triple-Tailed
6d6+6(29)
T
4
17
12
15
12
18
+3
+3/-8
+2
+3
+8
+6
Four-Tailed
8d6+8(38)
T
4
17
12
15
12
20
+3
+4/-7
+7
+3
+9
+7
Five-Tailed
10d6+20(57)
S
6
19
14
17
14
22
+4
+5/-1
+4
+5
+11
+9
Six-tailed
12d6+24(68)
S
10
19
14
17
14
26
+4
+6/+1/+2
+7/+2
+6
+12
+10
Seven-Tailed
14d6+42(93)
S
10
21
16
19
16
30
+5
+7/+2/+3
+8/+3
+7
+14
+12
Eight-Tailed
16d6+48(106)
S
10
21
16
19
16
32
+5
+8/+3/+4
+9/+4
+8
+15
+13
Nine-Tailed
18d6+72(137)
S
10
23
18
21
18
34
+6
+9/+4/+5
+10/+5
+10
+17
+15
Kitsune Abilities by Age
Age Category
Speed
Armor Class
Special Abilities
Caster Level
SR
Bite/Claw
Single-Tailed
20ft
16/13/15 (+2Size,+1 Dex,+3Natural)
Speak with Canines, FoxFire
2nd
-
1d3-3/1d2-3
Double-Tailed
25ft, 5ft Flight
18/13/17 (+2Size,+1Dex,+5Natural)
After-life, Manifesting, Magic Jar
4th
-
1d3-3/1d2-3
Three-Tailed
30ft, 10ft Flight
21/14/20 (+2Size,+2Dex,+7Natural)
Major Image, Broken Illusion
6th
15
1d3-3/1d2-3
Four-Tailed
35ft, 15ft Flight
23/14/22 (+2Size,+2Dex,+9Natural)
DR 5/Magic, Dominating Gaze
8th
17
1d3-3/1d2-3
Five-Tailed
40ft, 20ft Flight
25/14/22 (+1Size,+3Dex,+11Natural)
Mirage Arcana
10th
19
1d4-2/1d3-2
Six-Tailed
40ft, 25ft Flight
27/14/24 (+1Size,+3Dex,+13Natural)
DR 10/Cold Iron and Magic, Swaying Tail
12th
21
1d4/1d3
Seven-Tailed
45ft, 25ft Flight
30/15/26 (+1Size,+4Dex,+15Natural)
Dream
14th
23
1d4/1d3
Eight-Tailed
45ft, 25ft Flight
32/15/28 (+1Size,+4Dex,+17Natural)
Inner Sanctum
16th
25
1d4/1d3
Nine-Tailed
50ft, 30ft Flight
34/15/30 (+1Size,+5,+19Natural)
DR 15/Cold Iron and Magic, Omniscient
18th
27
1d4/1d3
Caster level: A Kitsune can cast spells as a sorcerer with a caster level equal to twice it’s number of tails.
Spell-like abilities (Su) -
3/day - Major Image (Five Tails), Dream (Eight Tails) 1/day - Mirage Arcana (Seven Tails)
Speak with Canines (Ex): A Kitsune may speak with any wolf or dog as though using a common language.
Foxfire (Su) - By swaying its tail around or rubbing its tails together, a Kitsune may create a massive ball of fire/electriciy (as flaming sphere) or make small little balls of lantern-like light (as dancing lights).
Afterlife (Su) - When a Kitsune has grown its second tail, it is able to join the heavenly hosts. 1d4+1 hours after it is slain, a Kitsune is brought back to life as a spirit (it gains the Incorporeal subtype). It can manifest on earth by either of these means.
Manifesting: An incorporeal Kitsune may choose to simply “appear” on the material plane. However, this puts stress on her and the area around her. All within 30ft (Including the Kitsune) are affected as though by a horrid wilting spell at a caster level equal to twice its number of tails every hour. While manifesting, a Kitsune is still an incorporeal creature.
A Kitsune, may be summoned by a planar ally spell appropriate for its HD. If summoned, treat the spirit as though it were manifesting.
Magic Jar: A Kitsune may possess a willing subject (often a human or a fox) as though with the magic jar spell. Doing so means that she is incapable of her spells or use her foxfire ability. Upon possession, a small white ball is formed, this contains the spirit of the host and all the Kitsune’s power that couldn’t fit into the new body. If this is destroyed before the Kistune leaves the host body, both the host’s spirit is lost and the Kitsune is forever trapped in a mortal body. This ball is Fine and has a hardness of 8, a break DC of 17, and number of Hit points that equal one quarter of the Kitsune's Hit points.
Broken Illusion (Su) - Monks and divine spell casters gain a +4 bonus on Will saves against any of a Kitsune’s Illusion and Enchantment spell-like abilities. If a Monk or divine spell caster were to touch a dominated creature or Illsuion crafted by a Kitsune, the Kitsune must make a Will save (DC 10 + 1/2 Monk/Divine spell caster’s HD + Cha) followed by a second save (same DC) for an Illusion if the first save fails. If a Kitsune fails the first save, its Illusion/Enchantment is completely dispelled. If it fails the second Will save (Illusion only), the Kitsune becomes confused for 1d6 rounds, as what it sees as reality crumbles in front of it.
Dominating Gaze (Su) - A Kitsune can crush an opponent’s will just by looking onto his or her eyes. This is similar to a gaze attack, except that the Kitsune must use a standard action, and those merely looking at it are not affected. Anyone the Kitsune targets must succeed on a Will save or fall instantly under the Kitsune’s influence as though by a dominate person spell (caster level 12th). The ability has a range of 30 feet. DC is Charisma-based
Swaying Tail - When it gains its sixth tail, a Kitsune may use its Dominating Gaze as an area effect with a range of 30ft by moving its tails in a mesmerizing fashion.
Inner Sanctum (Su) - The Kitsune is given its own private demi-plane. This demi-plane may have almost any quality the Kitsune wants, the only exception being that time must move at a faster pace than normal. It always has an entrance from the Material plane, which could be anywhere in size from a mile in radius to the size of a small piece of sawdust, it requires one day of concentration to change the size of the entrance. Nothing may enter this demi-plane unless the Kitsune it belongs to invites them in.
Omniscient (Su)- A Nine Tailed fox’s fur turns white and gold and it gains the power to see and hear anything on earth. It is aware of everything around it automatically gets a natural 20 on all Listen, Search, and Spot checks, it cannot be flanked, and it can cast Scying as an at-will ability