tzar1990
2014-05-06, 04:21 AM
So, I'm planning on running a campaign this summer, and one of the things I thought of doing was running a lower-level adventure in which the players wind up trapped off-plane, and have to find their way back without having access to the standard PF plane shifting tools (i.e. Plane Shift, Lesser Planar Binding, etc), and have to get back by physically travelling to natural portals, or finding some extraplanar city and then bargaining for passage.
While I could use either the PF or the 3.5 set of planes, I find the 3.5 set to be better developed and more compelling.
The issue, of course, is making sure they don't all wind up dead, enslaved, or worse - stuck being saved by DM Fiat! I'm hoping that those of you more familiar with the planes than I am might give me some ideas for where they might be marooned. I considered the inner planes, but the only ones I know of that are relatively safe (Earth and Air) don't have any major cities that I've heard of before, while I doubt the PCs would do well in a random location on the planes of Water or Fire. Elysium is another possibility - it's good-aligned, but notes that evil creatures occasionally show up to attack the prison in the layer Belierin, meaning adventuring is possible.
Anyone have any experience running something like this before?
While I could use either the PF or the 3.5 set of planes, I find the 3.5 set to be better developed and more compelling.
The issue, of course, is making sure they don't all wind up dead, enslaved, or worse - stuck being saved by DM Fiat! I'm hoping that those of you more familiar with the planes than I am might give me some ideas for where they might be marooned. I considered the inner planes, but the only ones I know of that are relatively safe (Earth and Air) don't have any major cities that I've heard of before, while I doubt the PCs would do well in a random location on the planes of Water or Fire. Elysium is another possibility - it's good-aligned, but notes that evil creatures occasionally show up to attack the prison in the layer Belierin, meaning adventuring is possible.
Anyone have any experience running something like this before?