TreadHead42
2007-02-12, 08:41 AM
Alright, so last night I could not sleep, so I decided to try and make the Soul Knife class into what I feel it should be. I've always liked the class, but it just never how I envisoned it. I always saw it as a Ranger/Rogue hybrid. Now keep in mind I tried to keep it in-line with other classes, but this is my first try at anything of the sort. So, here are my proposed changes:
Hit Die
d8.
Class Skills
The Soul Knife’s class skills are Autohypnosis (Wis), Climb (Str), Concentration (Con), Craft (Int), Hide (Dex), Jump (Str), Knowledge (psionics) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Spot (Wis), Tumble (Dex) and Use Psionic Device (Cha).
Skill Points at 1st Level
(4 + Int modifier) ×4.
Saves: All good.
1st Mind Blade Form, Mind Blade, Weapon Focus: Mind Blade, Wild Talent
2nd +1 mind blade
3rd Psychic Strike +1d6
4th Mind Blade Enhancement +1, Evasion
5th Psychic Strike +2d6, Shape Mind Blade
6th +2 Mind Blade, Free Draw
7th Psychic Strike +3d6, Weapon Specialization: Mind Blade
8th Mind Blade Enhancement +2, Speed of Thought
9th Psychic Strike +4d6, Greater Weapon Focus: Mind Blade
10th +3 Mind Blade
11th Psychic Strike +5d6, Improved Evasion
12th Mind Blade Enhancement +3, Knife to the Soul
13th Psychic Strike +6d6, Swift Strike Focus
14th +4 mind blade
15th Psychic Strike +7d6, Greater Weapon Specialization
16th Mind Blade Enhancement +4
17th Psychic Strike +8d6
18th +5 mind blade
19th Psychic Strike +9d6
20th Mind Blade Enhancement +5
Mind Blade Form: At first level the Soul Knife selects the primary combat style that they will use.
Melee: Mind Blade and Power Attack as a bonus feat.
Ranged: Mind Bow and Rapid Shot as a bonus feat.
At 6th level they increase their prowess with their chosen style.
Melee: Rapid Strike
Ranged: Many Shot
At 11th level they have developed some versatility and can now attack at range, or close quarters.
Melee: Throw Mind Blade
Ranged: Close Combat Shot
At 16th level they have nearly perfected their chosen style.
Melee: Bladewind
Ranged: Strafe
At 20th level they have reached perfection in the use of their weapon.
Melee: Soul Strike-melee touch attack once per day, for a number of rounds equal to 1+Mind Blade Enhancement.
Ranged: Soul Strike-ranged touch attack once per day, for a number of rounds equal to 1+Mind Bow Enhancement.
Psychic Strike: (needs new name) As a move action the Soul Knife can charge his mind blade with his concentrated psychic might. He must expend his psionic focus to imbue his weapon. This extra damage has the same limitations that Sneak Attack does, except the the target need not be denied his Dexterity to AC.
Shape Mind Blade:
Melee: Can shape their Mind Blade into any melee weapon with which they have proficiency. Even if the weapon has a range increment, it cannot be throw until the Mind Blade acquires this ability.
Ranged: Can shape their Mind Bow into any ranged weapon with which they have proficiency.
Hit Die
d8.
Class Skills
The Soul Knife’s class skills are Autohypnosis (Wis), Climb (Str), Concentration (Con), Craft (Int), Hide (Dex), Jump (Str), Knowledge (psionics) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Spot (Wis), Tumble (Dex) and Use Psionic Device (Cha).
Skill Points at 1st Level
(4 + Int modifier) ×4.
Saves: All good.
1st Mind Blade Form, Mind Blade, Weapon Focus: Mind Blade, Wild Talent
2nd +1 mind blade
3rd Psychic Strike +1d6
4th Mind Blade Enhancement +1, Evasion
5th Psychic Strike +2d6, Shape Mind Blade
6th +2 Mind Blade, Free Draw
7th Psychic Strike +3d6, Weapon Specialization: Mind Blade
8th Mind Blade Enhancement +2, Speed of Thought
9th Psychic Strike +4d6, Greater Weapon Focus: Mind Blade
10th +3 Mind Blade
11th Psychic Strike +5d6, Improved Evasion
12th Mind Blade Enhancement +3, Knife to the Soul
13th Psychic Strike +6d6, Swift Strike Focus
14th +4 mind blade
15th Psychic Strike +7d6, Greater Weapon Specialization
16th Mind Blade Enhancement +4
17th Psychic Strike +8d6
18th +5 mind blade
19th Psychic Strike +9d6
20th Mind Blade Enhancement +5
Mind Blade Form: At first level the Soul Knife selects the primary combat style that they will use.
Melee: Mind Blade and Power Attack as a bonus feat.
Ranged: Mind Bow and Rapid Shot as a bonus feat.
At 6th level they increase their prowess with their chosen style.
Melee: Rapid Strike
Ranged: Many Shot
At 11th level they have developed some versatility and can now attack at range, or close quarters.
Melee: Throw Mind Blade
Ranged: Close Combat Shot
At 16th level they have nearly perfected their chosen style.
Melee: Bladewind
Ranged: Strafe
At 20th level they have reached perfection in the use of their weapon.
Melee: Soul Strike-melee touch attack once per day, for a number of rounds equal to 1+Mind Blade Enhancement.
Ranged: Soul Strike-ranged touch attack once per day, for a number of rounds equal to 1+Mind Bow Enhancement.
Psychic Strike: (needs new name) As a move action the Soul Knife can charge his mind blade with his concentrated psychic might. He must expend his psionic focus to imbue his weapon. This extra damage has the same limitations that Sneak Attack does, except the the target need not be denied his Dexterity to AC.
Shape Mind Blade:
Melee: Can shape their Mind Blade into any melee weapon with which they have proficiency. Even if the weapon has a range increment, it cannot be throw until the Mind Blade acquires this ability.
Ranged: Can shape their Mind Bow into any ranged weapon with which they have proficiency.