Spore
2014-05-09, 06:47 AM
Greetings playground,
I played a middle-aged Half-Elf Lore Oracle 10 (11/8/18/16/12/22 with Cha +4 plus racial +2, Con +2) with Eldritch Heritage (Sylvan), Boon Companion and (Arcane) to get an Animal Companion at HD-1 and an Familiar at HD-2.
Now I was killed by a phantasmal killer cast by a bogeyman (after failing vs. the fear aura of course). Our druid cast Reincarnate and I rolled up a Goblin. Effectively disabling my free Skill Focus and three feats building up on that.
My feats so far:
HE: Skill Focus (Know Nature)
1. Human Spirit (both +1 HP and Skill per favored class)
3. Create Wondrous Items
5. Eldritch Heritage: Sylvan
7. Eldritch Heritage: Arcane
9. Boon Companion (Dire Wolf)
All the red stuff goes away after the end of the adventure (my DM let me keep my companions for the rest of the day). I will retrain feats (and Paragon Surge, since I will stay in that form for a while). My character was built as enabler, healer, textbook and socialite. My refluffed dire wolf was for defense as well as utility (scent basically). I want to make use of the goblin body for a good amount of time (since working towards a miracle spell is tedious and boring) but I am unsure whether I should change my entirety of tactics.
a) My idea was Toughness (keep Skills, replace HP lost from Human Spirit), Toppling spell, Extend Spell and changing Paragon Surge for Spiritual Weapon (longbow for me). This leaves me with an additional feat slot (Improved Initiative? Combat Casting?)
b) Keep my tactics and loose Human Spirit for Skill Focus. Take the hit to HP, keep my skill ranks.
c) your idea.
I am unsure what I should do. I will use Retraining Rules (http://paizo.com/pathfinderRPG/prd/ultimateCampaign/campaignSystems/retraining.html#_retraining) and I will have enough downtime and money to spend to remove both negative levels and retrain for 2-3 weeks.
I played a middle-aged Half-Elf Lore Oracle 10 (11/8/18/16/12/22 with Cha +4 plus racial +2, Con +2) with Eldritch Heritage (Sylvan), Boon Companion and (Arcane) to get an Animal Companion at HD-1 and an Familiar at HD-2.
Now I was killed by a phantasmal killer cast by a bogeyman (after failing vs. the fear aura of course). Our druid cast Reincarnate and I rolled up a Goblin. Effectively disabling my free Skill Focus and three feats building up on that.
My feats so far:
HE: Skill Focus (Know Nature)
1. Human Spirit (both +1 HP and Skill per favored class)
3. Create Wondrous Items
5. Eldritch Heritage: Sylvan
7. Eldritch Heritage: Arcane
9. Boon Companion (Dire Wolf)
All the red stuff goes away after the end of the adventure (my DM let me keep my companions for the rest of the day). I will retrain feats (and Paragon Surge, since I will stay in that form for a while). My character was built as enabler, healer, textbook and socialite. My refluffed dire wolf was for defense as well as utility (scent basically). I want to make use of the goblin body for a good amount of time (since working towards a miracle spell is tedious and boring) but I am unsure whether I should change my entirety of tactics.
a) My idea was Toughness (keep Skills, replace HP lost from Human Spirit), Toppling spell, Extend Spell and changing Paragon Surge for Spiritual Weapon (longbow for me). This leaves me with an additional feat slot (Improved Initiative? Combat Casting?)
b) Keep my tactics and loose Human Spirit for Skill Focus. Take the hit to HP, keep my skill ranks.
c) your idea.
I am unsure what I should do. I will use Retraining Rules (http://paizo.com/pathfinderRPG/prd/ultimateCampaign/campaignSystems/retraining.html#_retraining) and I will have enough downtime and money to spend to remove both negative levels and retrain for 2-3 weeks.