AdamantlyD20
2014-05-11, 12:12 PM
I have been playing 3.5, d20, and pathfinder for the past 6-8 years. I've played close to 20 characters and have help fellow party members build their characters is well so in total cost about 60 to 70 characters I've made in my dnd experience.
I recently moved away to another city from my normal gaming group and have found some people interested in playing. None of them have ever played before. I, having many years under my belt as a player, offered to DM/GM for them.
I am a heavy optimizer as a player and know I can't optimize as a DM/GM for new players until they get a better understanding and grasp of the rules.
my question is should I just let the players build their own characters with no guidance whatsoever like my newbie DM did when I first started playing? or should I try to see what their character concepts are and assist them in building something that as closely resembles their character concept as possible?
I plan on being fairly lenient for the first few sessions and slowly upping the anti. I know a lot of first time DM's who make a lot of mistakes but over the years I have been comprising a list of things that I did not like my DM doing and plan on doing my best not to do those things.
Any advice would be nice. We are doing a blend of 3.5/pathfinder most classes are available and all standard races and all LA+0 through LA+1 are available. Mostly RAW.
I recently moved away to another city from my normal gaming group and have found some people interested in playing. None of them have ever played before. I, having many years under my belt as a player, offered to DM/GM for them.
I am a heavy optimizer as a player and know I can't optimize as a DM/GM for new players until they get a better understanding and grasp of the rules.
my question is should I just let the players build their own characters with no guidance whatsoever like my newbie DM did when I first started playing? or should I try to see what their character concepts are and assist them in building something that as closely resembles their character concept as possible?
I plan on being fairly lenient for the first few sessions and slowly upping the anti. I know a lot of first time DM's who make a lot of mistakes but over the years I have been comprising a list of things that I did not like my DM doing and plan on doing my best not to do those things.
Any advice would be nice. We are doing a blend of 3.5/pathfinder most classes are available and all standard races and all LA+0 through LA+1 are available. Mostly RAW.