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View Full Version : Magical Device Traps: Resetting



ThreadOfFate
2014-05-12, 01:42 PM
So I did some searching and found nothing answering the exact question I had, soooo here goes.

I'm making a rogue that can lay out traps according to the quick trapsmith rogue talent, and I had the idea to make magical device buff traps with the help of the party spellcaster(s).

Looking at the rules, it seems that magical device traps come in two flavors: one-shot and automatic reset.

My question is: can I add a manual reset to a one-shot magical device trap? If so, is there some kind of cost associated with resetting said trap? All traps have a reset of some kind, but it does not say that magical device traps have only a "none" or "automatic" option for resets.