Krimm_Blackleaf
2007-02-13, 03:52 AM
Human baby
http://www.life4seekers.co.uk/images/im-wmhs-baby-image.jpg
Size/Type: Tiny humanoid (human)
HD: 1/2d8-3 (1 hp)
Initiative: -3
Speed: 5 ft. (1 square, can't run)
AC: 9 (-3 Dex, +2 size)
Base Attack/Grapple: 0/-14
Attack: -
Full Attack: -
Space/Reach: 2-1/2ft./0ft.
Special Attacks: -
Special Qualities: Adorable, mother dependant
Saves: Fort -3, Ref -3, Will +1
Abilities: Str 3, Dex 5, Con 5, Int 3, Wis 8, Cha 10
Skills: Climb +2, Diplomacy +2*
Feats: Endurance, Iron Will
Environment: With mommy
Organization: With mommy
Challenge rating: 1/8th
Alignment: Chaotic nuetral
Advancement: -
Level adjustment: -
This is an adorable little human baby. It giggles and plays with it's toes and mouth in a way that would make even the most loathsome blackguard go "Awwww" whether or not he would eat it right afterwords.
Babies are an adorably vicious scourge on the world, although they will one day grow up to be great adventurers, there's also a good chance they'll grow up to be a vicious killing machine out to rape your land and pillage your women.
Babies weigh 15 to 25 pounds and are 1 to 1-1/2 feet tall. Babies can't talk but can understand very very basic common(or any other language its parent or parents speak).
Combat
It's a damn baby, jeez.
Adorable (Ex):A baby which passes within five feet of another Human is entitled to a rushed Diplomacy check against that person with no penalty and a *+8 inherent bonus.
Most humans adults and children are Friendly towards babies. Most human adolescents are Indifferent towards babies. Family members have an attitude one step friendlier.
Mother dependant (Ex): If a baby is not within 10 feet of it's mother or some other apparent guardian figure the baby will go into a crying fit. This noise makes sure all spellcasters within earshot of the baby's crying must make a concentration check (DC 12) or lose the spell they were about to cast. If a baby see's it's mother or guardian figure it will make it's best attempt to move toward it.
http://www.life4seekers.co.uk/images/im-wmhs-baby-image.jpg
Size/Type: Tiny humanoid (human)
HD: 1/2d8-3 (1 hp)
Initiative: -3
Speed: 5 ft. (1 square, can't run)
AC: 9 (-3 Dex, +2 size)
Base Attack/Grapple: 0/-14
Attack: -
Full Attack: -
Space/Reach: 2-1/2ft./0ft.
Special Attacks: -
Special Qualities: Adorable, mother dependant
Saves: Fort -3, Ref -3, Will +1
Abilities: Str 3, Dex 5, Con 5, Int 3, Wis 8, Cha 10
Skills: Climb +2, Diplomacy +2*
Feats: Endurance, Iron Will
Environment: With mommy
Organization: With mommy
Challenge rating: 1/8th
Alignment: Chaotic nuetral
Advancement: -
Level adjustment: -
This is an adorable little human baby. It giggles and plays with it's toes and mouth in a way that would make even the most loathsome blackguard go "Awwww" whether or not he would eat it right afterwords.
Babies are an adorably vicious scourge on the world, although they will one day grow up to be great adventurers, there's also a good chance they'll grow up to be a vicious killing machine out to rape your land and pillage your women.
Babies weigh 15 to 25 pounds and are 1 to 1-1/2 feet tall. Babies can't talk but can understand very very basic common(or any other language its parent or parents speak).
Combat
It's a damn baby, jeez.
Adorable (Ex):A baby which passes within five feet of another Human is entitled to a rushed Diplomacy check against that person with no penalty and a *+8 inherent bonus.
Most humans adults and children are Friendly towards babies. Most human adolescents are Indifferent towards babies. Family members have an attitude one step friendlier.
Mother dependant (Ex): If a baby is not within 10 feet of it's mother or some other apparent guardian figure the baby will go into a crying fit. This noise makes sure all spellcasters within earshot of the baby's crying must make a concentration check (DC 12) or lose the spell they were about to cast. If a baby see's it's mother or guardian figure it will make it's best attempt to move toward it.