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View Full Version : Weapon Enchantment +5 to second hit



kirerellim
2014-05-13, 05:21 AM
There is a weapon enchantment that adds +5 to your consecutive hit, but I can't remember its name and I didn't see it in MIC. Anyone know it?

EDIT: Cancel that... it is collision, and its damage not to hit >< If any knows anything that adds to hit in a similar way that'd be great lol or anything that adds to hit.

HalfQuart
2014-05-13, 12:56 PM
Nothing much comes to mind, except maybe something like a Stunning Surge weapon from MiC -- on a failed save the target is stunned for 1 round -- which means it drops everything held, can't take actions, takes a -2 penalty to AC, and lose its Dexterity bonus to AC. That effectively amounts to a +2 (or more) to hit on subsequent attacks, useable 1+Cha bonus times/day.

There's also the similar Torturous enhancement (and its enhanced version) from Ghostwalk (3.0), useable on every hit.

Maybe you're thinking about something like the Multiattack feat where monsters with 3+ natural attacks only take a -2 penalty to hit on secondary attacks, rather than the standard -5 penalty?

Biffoniacus_Furiou
2014-05-13, 12:57 PM
Speed (http://www.d20srd.org/srd/magicItems/magicWeapons.htm#speed) gives you an extra hit at your highest bonus.

Rebel7284
2014-05-13, 12:58 PM
There is improved masterwork weapons that can have a high bonus to hit. Those are second party and work on all hits though.