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Abraxis
2014-05-13, 05:39 PM
Spheres of influence (characters becoming gods)
I'm about to start running a game where the pcs gain spheres of influence like the forgotten realms gods. However, I'd like to draw from a list bigger than just the domains. Also have it less vague than "good" more like "redemption" and "heroism".

Any ideas?

LibraryOgre
2014-05-13, 06:07 PM
Ask your players to define some things they think define their characters... One might be "Heroism", another might be "Adventuring", or "Wealth" or "Knowledge".

Jay R
2014-05-14, 12:45 PM
Ask your players to define some things they think define their characters... One might be "Heroism", another might be "Adventuring", or "Wealth" or "Knowledge".

Exactly. If you invent it, then you'll do lots of work, most of which won't be used and the rest of which isn't quite what they wanted. If they do it, it's exactly what they wanted and they only spend time on the ideas they actually use.

The DM should not invent solutions to character growth issues. That's what playing the game is.