Acit Cratna
2014-05-14, 11:12 AM
Hey everyone.
I'm looking at a bunch of homebrewed Flaws,
http://www.dandwiki.com/wiki/3.5e_Flaws
I think it'd be interesting to play a Paranoid character. Or a conspiracy theorist or something. But the Paranoia flaw seems to have been removed?
http://www.dandwiki.com/wiki/Paranoia_(DnD_Flaw)
Anyone have any idea on what the old Paranoia Flaw entailed? Or perhaps we can start the discussion here on the sorts of things this could cause for a character?
And I'm speaking strictly numerical causes here, not necessarily roleplaying effects.
Example, possibly, -2 to Sense Motive checks because you have trouble trusting people? Or maybe that'd be a +2? Because you *Always* distrust them?
I'm looking at a bunch of homebrewed Flaws,
http://www.dandwiki.com/wiki/3.5e_Flaws
I think it'd be interesting to play a Paranoid character. Or a conspiracy theorist or something. But the Paranoia flaw seems to have been removed?
http://www.dandwiki.com/wiki/Paranoia_(DnD_Flaw)
Anyone have any idea on what the old Paranoia Flaw entailed? Or perhaps we can start the discussion here on the sorts of things this could cause for a character?
And I'm speaking strictly numerical causes here, not necessarily roleplaying effects.
Example, possibly, -2 to Sense Motive checks because you have trouble trusting people? Or maybe that'd be a +2? Because you *Always* distrust them?