Thurbane
2014-05-16, 03:33 AM
Hey all,
Just looking for some general advice about an upcoming game.
Our little group of 5 has recently dwindled to three, due to 2 players having heavy family (young children) and work commitments.
I'm DMing a homebrew campaign next, due to start in about a month or so.
It's going to be set in Greyhawk, but fairly sandbox in nature - our group usually runs pre-published adventures (we will shortly finish up RHoD for the 2nd time around).
Anyway, I have two confirmed players, and three "maybes" (one is my g/f, who will soon be living with me and may join in). Loose party composition is as follows (stats have been rolled, but no definite race/class choices yet):
Player 1: Warblade (possibly Crusader) race undecided - this will be the first ToB character at our table, which I'm excited about.
Player 2: Catfolk Rogue/Swashbuckler - could be interesting. He wants to play a skillmonkey with a little extra combat panache. He used to play a lot of Thieves back in our 1E and 2E days. Will also be our first Level Adjusted PC at the table.
Player 3: (my g/f): Human Ranger (non-casting variant) - focusing on archery. Her only real D&D experience is playing the ToEE computer game.
Player 4: Warlock, race undecided. Rolled ridiculously well for stats (17, 17, 16, 16, 14, 11 from memory). First Warlock we have seen as well. This player is a tentative maybe.
Player 5: Completely undecided, hasn't rolled yet. Unsure if he can make it to the games.
Relevant house rules:
No prepared casters as PCs (i.e. no Clerics, Druids, Wizards etc.) - this is more for a flavour reason than power balance.
1/2 Orcs take only -2 to Int or Cha, not both.
Fighters get 4 skill points/level from an expanded list.
No psionic classes or characters.
No evil or CN PCs.
The Lost Tradition 3rd party feat is on the table for anyone wanting to play a spontaneous caster with more than one casting stat (i.e. Favored Soul), but choice must still be taken from Int, Wis or Cha.
A few more minor houserules that shouldn't effect character generation.
So, wondering what I should advise the 5th player to take - even if he doesn't join in, this will be run as a semi-NPC to help out the party.
Apart from the Warlock, the party is looking martial character heavy.
Any advice or feedback (or questions) welcome.
Cheers - T
Just looking for some general advice about an upcoming game.
Our little group of 5 has recently dwindled to three, due to 2 players having heavy family (young children) and work commitments.
I'm DMing a homebrew campaign next, due to start in about a month or so.
It's going to be set in Greyhawk, but fairly sandbox in nature - our group usually runs pre-published adventures (we will shortly finish up RHoD for the 2nd time around).
Anyway, I have two confirmed players, and three "maybes" (one is my g/f, who will soon be living with me and may join in). Loose party composition is as follows (stats have been rolled, but no definite race/class choices yet):
Player 1: Warblade (possibly Crusader) race undecided - this will be the first ToB character at our table, which I'm excited about.
Player 2: Catfolk Rogue/Swashbuckler - could be interesting. He wants to play a skillmonkey with a little extra combat panache. He used to play a lot of Thieves back in our 1E and 2E days. Will also be our first Level Adjusted PC at the table.
Player 3: (my g/f): Human Ranger (non-casting variant) - focusing on archery. Her only real D&D experience is playing the ToEE computer game.
Player 4: Warlock, race undecided. Rolled ridiculously well for stats (17, 17, 16, 16, 14, 11 from memory). First Warlock we have seen as well. This player is a tentative maybe.
Player 5: Completely undecided, hasn't rolled yet. Unsure if he can make it to the games.
Relevant house rules:
No prepared casters as PCs (i.e. no Clerics, Druids, Wizards etc.) - this is more for a flavour reason than power balance.
1/2 Orcs take only -2 to Int or Cha, not both.
Fighters get 4 skill points/level from an expanded list.
No psionic classes or characters.
No evil or CN PCs.
The Lost Tradition 3rd party feat is on the table for anyone wanting to play a spontaneous caster with more than one casting stat (i.e. Favored Soul), but choice must still be taken from Int, Wis or Cha.
A few more minor houserules that shouldn't effect character generation.
So, wondering what I should advise the 5th player to take - even if he doesn't join in, this will be run as a semi-NPC to help out the party.
Apart from the Warlock, the party is looking martial character heavy.
Any advice or feedback (or questions) welcome.
Cheers - T