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ShneekeyTheLost
2007-02-15, 09:42 PM
Okay, we've all seen ClericZilla bust out with everything a Fighter can do, only everything else a Cleric can do as well. This is my attempt at balancing him out a little, based on WoW priests.

BaB: Poor (1/2)
Weapon Proficencies: Simple
Armor Proficencies: None
Saves: Good Will, Poor Ref and Fort
HD: d6 (may even drop it to d4)

Turning: Stays the same
Casting: Remove Divine Favor, Divine Strength, and Righteous Might from the spell lists.
Spontanious Casting: Clerics may spontaniously cast any cure OR inflict spell, reguardless of alignment.
Inspired Metamagic: Priests may use metamagic'd spontaniously cast spells without taking any extra time.
Bonus Feats: Priests gain bonus feats at 1st, 5th, and every 5th level thereafter. These feats must be metamagic feats.
Enhanced Metamagic: At 11th level, the Priest may reduce the slot a metamagic'd spell takes up by one, but may never be lower than the spell slot it takes wtihout metamagic. At 16th level, if he has the feat, he may Empower cure/inflict spells for free. At 20th level, he reduces the metamagic spell slot increase by 2. This cannot bring the spell slot below the spell's original spell slot. He also may Maximize cure/inflict spells for free.

jlousivy
2007-02-16, 12:12 AM
i'm wondering how inspired metamagic works without having a spells known and just total spontaneous casting, unless it refers to cure/inflict

ShneekeyTheLost
2007-02-16, 12:14 AM
i'm wondering how inspired metamagic works without having a spells known and just total spontaneous casting, unless it refers to cure/inflict

Referrs to cure/inflict