jaydubs
2014-05-22, 01:20 AM
I'm trying to put together a cleric that focuses on a longspear and summoning, alongside the usual cleric goodies. I've got a rough idea of what feats I'm going to take, but could use some advice on what order to take them. This is what I have so far.
Human: Improved Initiative
1. Combat Reflexes
3. Power Attack
5. Boon Companion
7. Summon Good Monster
9. Sacred Summons
11. Spell Focus (conj.)
13. Augment Summoning
15. Superior Summons
I'm not really sure what I should prioritize though, or if anything is worth dropping completely. Right now my order is:
A) Improved initiative helps with going first.
B) Combat reflexes and power attack, alongside boon companion give damage and battlefield control without casting spells.
C) Summon Good Monster and Sacred Summons gives a wide variety of standard action summons. Planning neutral good, but could play lawful good. Advice on alignment would also be appreciated.
D) Spell Focus (conjuration), Augment Summoning, and Superior Summons improve summoning spells.
Should some of these be moved up or down in importance? Should any be dropped entirely? We're starting at level 1.
Human: Improved Initiative
1. Combat Reflexes
3. Power Attack
5. Boon Companion
7. Summon Good Monster
9. Sacred Summons
11. Spell Focus (conj.)
13. Augment Summoning
15. Superior Summons
I'm not really sure what I should prioritize though, or if anything is worth dropping completely. Right now my order is:
A) Improved initiative helps with going first.
B) Combat reflexes and power attack, alongside boon companion give damage and battlefield control without casting spells.
C) Summon Good Monster and Sacred Summons gives a wide variety of standard action summons. Planning neutral good, but could play lawful good. Advice on alignment would also be appreciated.
D) Spell Focus (conjuration), Augment Summoning, and Superior Summons improve summoning spells.
Should some of these be moved up or down in importance? Should any be dropped entirely? We're starting at level 1.