Drako_Beoulve
2014-05-23, 04:01 PM
I just came up with this Feats to be able to mesh DFA and Warlock classes, please help to Improve.
Eldritch breath
The power of two worlds combine into a single deadly weapon.
Prerequisite: Eldritch Blast class feature, Breath Weapon
Benefit:Your Breath Weapon and Eldritch blast are combined into a single form of energy called Eldritch breath as an Invocation. Add together the damage dice from Eldritch Blast and the damage dice of your Breath weapon. As a standar action, this energy can be breath in a 30 ft cone, 60 ft line or invoked as an energy ball up to 90 ft. Also, you can apply essences and breath effects as normally to your Eldritch Breath, as well as shapes (but only if you invoke it as an energy ball). Damage from Eldritch breath is affected by reflex save (Just like the Breath Weapon), DC = 10 + half Eldritch breath's caster Level + your Cha modifier in case of invoking it as a cone or line (Eldritch Breath Caster Level is equal to your Warlock's class levels plus your Dragonfire Adept's class levels up to your ECL), if invoked as an energy ball, it resolves as a touch attack and the CHA modifier is used instead of the DEX modifier for the attack roll. This is a supernatural ability, sources that add damage dice or affect either feature like a magic item, a feat, etc affects the Eldritch breath as well (it counts as both Eldritch blast and a Breath Weapon).
Double Invocator
The knowldege of two worlds shared into a single mind.
Prerequisite: Warlock Lv1, Dragonfire Adept Lv1
Benefit: Levels of Warlock and Dragonfire Adept classes stacks for the purposes of determining your caster level, invocation level and invocations known per class, up to your ECL. In addition, you can select Invocations from either list of invocations but you must have different invocations at all times.
Normal: Invocation progression is handle separated by the two classes.
Eldritch breath
The power of two worlds combine into a single deadly weapon.
Prerequisite: Eldritch Blast class feature, Breath Weapon
Benefit:Your Breath Weapon and Eldritch blast are combined into a single form of energy called Eldritch breath as an Invocation. Add together the damage dice from Eldritch Blast and the damage dice of your Breath weapon. As a standar action, this energy can be breath in a 30 ft cone, 60 ft line or invoked as an energy ball up to 90 ft. Also, you can apply essences and breath effects as normally to your Eldritch Breath, as well as shapes (but only if you invoke it as an energy ball). Damage from Eldritch breath is affected by reflex save (Just like the Breath Weapon), DC = 10 + half Eldritch breath's caster Level + your Cha modifier in case of invoking it as a cone or line (Eldritch Breath Caster Level is equal to your Warlock's class levels plus your Dragonfire Adept's class levels up to your ECL), if invoked as an energy ball, it resolves as a touch attack and the CHA modifier is used instead of the DEX modifier for the attack roll. This is a supernatural ability, sources that add damage dice or affect either feature like a magic item, a feat, etc affects the Eldritch breath as well (it counts as both Eldritch blast and a Breath Weapon).
Double Invocator
The knowldege of two worlds shared into a single mind.
Prerequisite: Warlock Lv1, Dragonfire Adept Lv1
Benefit: Levels of Warlock and Dragonfire Adept classes stacks for the purposes of determining your caster level, invocation level and invocations known per class, up to your ECL. In addition, you can select Invocations from either list of invocations but you must have different invocations at all times.
Normal: Invocation progression is handle separated by the two classes.