Laserlight
2014-05-23, 07:03 PM
TLDR: Ideas for Temporary Rewards
We killed a lich, except there's the whole phylactery thing. When the lich gets himself together, he will want to let us know his feelings about the matter.
Also except my character never attacked the lich--he was busy cleaning up minions and allies while everyone else was on the other side of the room.
Also, I'm the candidate for backup DM when our real DM needs a break.
It occurred to me that whenever RealDM needs a week off, I could run a dream sequence--a nightmare, sent by the lich. The first "night" might have the characters on a plain of bone sand, under a dark moon, when behold, skeletons of ancient beasts arise silently. A month or two later, the next dream might be frost giants pursuing them on a bridge across an icy crevasse, with snow and sleet howlilng. Necrotic and cold stuff, to match the lich. All kinds of settings are possible: ruined temple; taiga with wolves; islets floating in the void. The party is level 8 but the dream characters might be level 3 one session, level 12 the next; and if someone wants to try out a different class, then this would be an opportunity for the ranger to try a session as a blast wizard, and the shaman to see how a barbarian works. (The party: paladin of Bahamut, shaman, ranger, swordmage).
I'm thinking that a character who spends 2 surges during the dream session will wake from that Extended Rest with one surge down. If you get killed, you wake with half your surges gone. You have the option to go back into the dream, if you don't mind risking the rest of your surges...
My question ("At last!") is: what sort of rewards should I give? This is dream time, so gold and items don't make sense, but there should be something more than XP. A token that will buy your waking character a reroll for one daily? Warlord type buff on your AP for the next session?
We killed a lich, except there's the whole phylactery thing. When the lich gets himself together, he will want to let us know his feelings about the matter.
Also except my character never attacked the lich--he was busy cleaning up minions and allies while everyone else was on the other side of the room.
Also, I'm the candidate for backup DM when our real DM needs a break.
It occurred to me that whenever RealDM needs a week off, I could run a dream sequence--a nightmare, sent by the lich. The first "night" might have the characters on a plain of bone sand, under a dark moon, when behold, skeletons of ancient beasts arise silently. A month or two later, the next dream might be frost giants pursuing them on a bridge across an icy crevasse, with snow and sleet howlilng. Necrotic and cold stuff, to match the lich. All kinds of settings are possible: ruined temple; taiga with wolves; islets floating in the void. The party is level 8 but the dream characters might be level 3 one session, level 12 the next; and if someone wants to try out a different class, then this would be an opportunity for the ranger to try a session as a blast wizard, and the shaman to see how a barbarian works. (The party: paladin of Bahamut, shaman, ranger, swordmage).
I'm thinking that a character who spends 2 surges during the dream session will wake from that Extended Rest with one surge down. If you get killed, you wake with half your surges gone. You have the option to go back into the dream, if you don't mind risking the rest of your surges...
My question ("At last!") is: what sort of rewards should I give? This is dream time, so gold and items don't make sense, but there should be something more than XP. A token that will buy your waking character a reroll for one daily? Warlord type buff on your AP for the next session?