Jthw
2014-05-25, 06:31 PM
So I'm going to be DMing a campaign soon and I wanted to add in some special side quests that could give the PCs items that arn't necessarily good for them but artifacts none the less. Then I came upon a series of scary stories about items with great power and something vague about when they all come together. The series can be found here http://theholders.org/?Special:Series_List you can read pretty much any of them and get the idea that it would be perfect for a specific side quest for each and it could even get to be an entire campaign if you worked hard enough at it.
What I need though is some help with actually homebrewing it though as I havn't had much experience in it at all and don't even know where to go after getting the idea. I would ask my group for help but I wouldn't want to ruin the surprise.
My main goal with these is to get a good amount of side quests ready for my party and for the most part get the items themselves figured out. They would be definitely artifacts, probably created by a very powerful deity and simply having the items would give pretty big bonuses (with less but definite drawbacks). I don't expect to make all of those items into dnd as that would be an enormous project, just to get the base of them done and a couple of them done.
What I need though is some help with actually homebrewing it though as I havn't had much experience in it at all and don't even know where to go after getting the idea. I would ask my group for help but I wouldn't want to ruin the surprise.
My main goal with these is to get a good amount of side quests ready for my party and for the most part get the items themselves figured out. They would be definitely artifacts, probably created by a very powerful deity and simply having the items would give pretty big bonuses (with less but definite drawbacks). I don't expect to make all of those items into dnd as that would be an enormous project, just to get the base of them done and a couple of them done.