magewish4
2014-05-26, 09:58 AM
Hey, long time reader first time poster!
My friends and I are starting a D&D campaign (3.5) and I'm picking up as DM for the second time. First time was a short campaign and I don't have a lot of experience. I sat down and talked with a couple of the players about what they wanted/liked and they mentioned strategy in fights.
Specifically, in the last campaign they were in, they wanted a chance before fights to roleplay with an NPC and get a combat advantage, or have the terrain be something other than an empty room so they had more strategy. It seemed the melee players especially wanted the second.
I can pull monsters from the MM all day but that won't give that sort of encounter. What sort of things should I be thinking about? What are good, basic ideas to get me started figuring out a way to make this more interesting? Are there some good reading recommendations?
My friends and I are starting a D&D campaign (3.5) and I'm picking up as DM for the second time. First time was a short campaign and I don't have a lot of experience. I sat down and talked with a couple of the players about what they wanted/liked and they mentioned strategy in fights.
Specifically, in the last campaign they were in, they wanted a chance before fights to roleplay with an NPC and get a combat advantage, or have the terrain be something other than an empty room so they had more strategy. It seemed the melee players especially wanted the second.
I can pull monsters from the MM all day but that won't give that sort of encounter. What sort of things should I be thinking about? What are good, basic ideas to get me started figuring out a way to make this more interesting? Are there some good reading recommendations?