TheNoodleGod
2014-05-26, 06:35 PM
Im thinking of running a low-magic campaign with a new magic system i've sort of come up with. The plot is that the players are all members of a secretive sort of necromancer cult, who have their cult found out by a group of 'paladins' (not really paladins, think overseers from dishonored but nicer). They trash the necromancer's hive and take the books / artifacts from their archives to be ceremonially burnt.
The idea is, there are these cthulu-style, omnipotent elder gods, who you can communicate with, that grant powers. You can only communicate with them by speaking to them in their own language, a type of runic text, which can only be written by people extremely well practised in it. They can engrave this onto surfaces (walls, paper, wood, people, bones) but it takes quite a while to make.
There are no other gods in this campaign, and no other magic (the paladins are just sort-of-religious fighters that root out necromancy), so in a fight they use regular weapons (swords, bows) and for magic, they usually use magical items (wands, enchanted weaponry ect.), reanimated skeletons and pre-emptive curses. Occasionally, very powerful magic users will be able to be possessed by the elder gods, which causes them to leak inky black spooky stuff from their eyes and gain spooky cthulu style tentacles and other such things.
So, what do you think, and how do you think the actual spells should work gameplay wise :)
I'm also using this for a webcomic im gonna draw at some point
The idea is, there are these cthulu-style, omnipotent elder gods, who you can communicate with, that grant powers. You can only communicate with them by speaking to them in their own language, a type of runic text, which can only be written by people extremely well practised in it. They can engrave this onto surfaces (walls, paper, wood, people, bones) but it takes quite a while to make.
There are no other gods in this campaign, and no other magic (the paladins are just sort-of-religious fighters that root out necromancy), so in a fight they use regular weapons (swords, bows) and for magic, they usually use magical items (wands, enchanted weaponry ect.), reanimated skeletons and pre-emptive curses. Occasionally, very powerful magic users will be able to be possessed by the elder gods, which causes them to leak inky black spooky stuff from their eyes and gain spooky cthulu style tentacles and other such things.
So, what do you think, and how do you think the actual spells should work gameplay wise :)
I'm also using this for a webcomic im gonna draw at some point