MonkeySage
2014-05-27, 10:33 PM
I've got a plan for a later chapter in my game: Between starting village and current major port town, there was a small thorp, which my players paid a visit to. By virtue of being a roadside waypoint, the village does have an inn, but no more than 20 or so people live here. I had in mind that sometime after the players left this village, the villagers had been attacked by a gang of rakshasas. Men, women, and children were slaughtered and eaten by the invaders, who then assumed each of their identities. My story may bring my players back through this waypoint, and I'm wondering how you guys think I should pull it off, when they might be ready for it, etc. The rakshasa don't know that they're supposed to have met these people before, they only know that a group of new travelers has come to stay for dinner.
They want to make their guests comfy.
I am thinking that the village is haunted by it's former inhabitants, who may want to warn travelers, or may want justice for what happened to them. I was thinking of using the "haunts" idea suggested in the gamemasters guide.
Players:
Human rogue
Halfling rogue
Human cleric of kord(leader)
Elf wizard
Dwarf druid
Sylph magus(total loon)
Half elf ranger
They want to make their guests comfy.
I am thinking that the village is haunted by it's former inhabitants, who may want to warn travelers, or may want justice for what happened to them. I was thinking of using the "haunts" idea suggested in the gamemasters guide.
Players:
Human rogue
Halfling rogue
Human cleric of kord(leader)
Elf wizard
Dwarf druid
Sylph magus(total loon)
Half elf ranger