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Grayson01
2014-05-28, 10:44 AM
Making a Warlock NPC as one of the big bads henchmen. He is a Loth Touched Half-Orc using Eldritch Glave. So far I have beguiling influence, Eldritch Glave, Hellrim Blast, repelling Blast, vitriolic blast, voidsense, Wall of Perilous Flame. So I need one more least, 2 lesser and two Dark. Basicly a big brut, who is about mellee damage and protecting the Boss.

Segev
2014-05-28, 10:50 AM
Away from book and forgetting its name, but there's a Dark Eldrich Essence Invocation which causes your blast to do negative levels. Couple that with Eldrich Glaive and he'll be utterly terrifying.

PsyBomb
2014-05-28, 11:02 AM
Never forget Dark One's Own Luck and Fell Flight. They are awesome fallbacks and always useful.

Grayson01
2014-05-28, 11:53 AM
Never forget Dark One's Own Luck and Fell Flight. They are awesome fallbacks and always useful.
Probably give it Fell Flight but his CHA is only 13 so not worth a plus one.

Socratov
2014-05-28, 12:07 PM
Least: take at least baleful utterance (Shatter at will), lesser: flee the scene and Fell Flight, Dark: Dark Foresight and Path of Shadow.

Baleful utterance is like a swiss army knife. Never leave home without it. Also, why open doors when you can just shatter them.

Flee the Scene and Fell flight is tactical options 101: the latter gives flight, the former is a panic button, and a pretty convincing one.

Dark Foresight: shareable on everyone, never be surprised, telepathic communication, for the whole freaking party/army/the boss.
Path of Shadow: Never underestimate fast modes of travel when you are an evil dude with an army that needs transportation without being stopped at borders or by guards. Also great for getting the boss out of trouble.

Grayson01
2014-05-28, 11:11 PM
Least: take at least baleful utterance (Shatter at will), lesser: flee the scene and Fell Flight, Dark: Dark Foresight and Path of Shadow.

Baleful utterance is like a swiss army knife. Never leave home without it. Also, why open doors when you can just shatter them.

Flee the Scene and Fell flight is tactical options 101: the latter gives flight, the former is a panic button, and a pretty convincing one.

Dark Foresight: shareable on everyone, never be surprised, telepathic communication, for the whole freaking party/army/the boss.
Path of Shadow: Never underestimate fast modes of travel when you are an evil dude with an army that needs transportation without being stopped at borders or by guards. Also great for getting the boss out of trouble.

Thanks a lot those are all great ideas :-)