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Harkone
2007-02-18, 12:52 AM
I've played the OOTS game about 10 times since buying it (with various numbers of players) and was wondering if anyone had any ideas on how to "spice up" the game (aside from the options given in the rules book), at least until the rumored expansion comes out. Any takers?

kittykat
2007-02-18, 01:11 AM
I agree; there needs to be some spice. I, unfortunatley, have no good ideas.

Harkone
2007-02-18, 01:14 AM
Thanks for the support. I was thinking some new arrangements of schticks, or something equally radical. Or not.

V Junior
2007-02-19, 01:31 PM
I know- Stab Factor!

With Stab Factor, you can add bonuses to Attack. eg: Belar attacks Elan. Belkar's SF: 4, and he rolls a 5, making his total 9. Elan's defence doesn't stand up to it. Adding lil' tricks as optional rules!

Harkone
2007-02-19, 03:58 PM
I'm not sure I understand...what do you mean by "stab factor?"

Sendal
2007-03-04, 09:48 AM
did you just rename belkar's attack?

David94
2007-03-04, 06:51 PM
No, Belkar's primary attack (Twin Daggers of Doom) has +1 DEF and +3 ATK. The attack named "Stab Factor" has +4 ATK, therefore it is not the same attack. Yet, I don't get how "Stab Factor" works.

the_tick_rules
2007-03-19, 06:24 PM
i played the game for the first time this weekend. it was good, but it did not bring out enough OOTS flavor and was a bit too generic. I also was disappointed when after it was over i had like 3x the loot of anyone else but still lost horribly because i used up too many of my powers and almost none of my loot had my face on it. it wasn't OOTS funny enough.

Phoenix Talion
2007-03-19, 08:42 PM
Strip OOTS!

Kidding, I swear. Please don't hurt me?

Trinak
2007-03-19, 09:24 PM
Just sprinkle some oregano or maybe some parsley on the cards.

Korias
2007-03-19, 10:18 PM
Spicing up the game play:

Adding permanent effects. Take a "Screw This!" Card, and have the effect apply to everything it can.

I think the "Stab Factor" Was an inherent bonus to attack, such as BAB.