RMS Oceanic
2007-02-18, 08:26 AM
To get six stats, One usually rolls six sets of four dice. In each set, they ignore the lowest score and add the other three together e.g.
Strength - [roll0]
Constitution - [roll1]
Dexterity - [roll2]
Intellect - [roll3]
Wisdom - [roll4]
Charisma - [roll5]
I propose an alternate, more flexible system. We take all the die rolls and role them as one big set i.e. roll 24 dice and ignore the lowest six.
[roll6]
This gives us a bunch of stat points that we can divide as we choose, for a maximum of 18 and a mimimum of 3, before class/race/level modifiers. if the total is 54 or less, you can reroll.
I felt this allows more flexibility in the creation of characters, and reduces the risk that you won't have the stat needed to give your character that feat you wanted. What do you think?
Strength - [roll0]
Constitution - [roll1]
Dexterity - [roll2]
Intellect - [roll3]
Wisdom - [roll4]
Charisma - [roll5]
I propose an alternate, more flexible system. We take all the die rolls and role them as one big set i.e. roll 24 dice and ignore the lowest six.
[roll6]
This gives us a bunch of stat points that we can divide as we choose, for a maximum of 18 and a mimimum of 3, before class/race/level modifiers. if the total is 54 or less, you can reroll.
I felt this allows more flexibility in the creation of characters, and reduces the risk that you won't have the stat needed to give your character that feat you wanted. What do you think?