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View Full Version : New Barbarian Totem variant?



atemu1234
2014-05-30, 10:34 AM
Name pending.

Barbarians with this variant lose the rage ability and all variants thereof. (Greater Rage, Tireless rage, etc.) But gains the following class features

At first level, barbarians of this totem gain Improved Unarmed Strike as a bonus feat.

At sixth level, they gain Superior Unarmed Strike as a bonus feat.

At twelfth and eighteenth level, the damage dealt by their unarmed strikes increases as if they had grown a size category (2d6 becomes 2d8, 2d8 becomes 4d6, etc.)

Lhurgyof
2014-05-30, 11:12 AM
Yikes, losing rage is a pretty harsh penalty. It seems underpowered as it currently stands.

TheFamilarRaven
2014-05-31, 03:43 PM
taking away the iconic class feature of the Barbarian is not the route I would go. If you want a (And this is my name pitch since you don't seem to have one), Raging Fist Totem Barbarian, then replace some of the less unique class features, such as trap sense, uncanny dodge etc. feature and replace them with the bonus you give.

andreichekov
2014-05-31, 04:23 PM
Yikes, losing rage is a pretty harsh penalty. It seems underpowered as it currently stands.

seconded. Losing rage makes you worse than a Samurai.

SpawnOfMorbo
2014-06-02, 11:57 AM
Wait... Why would you do this? Why not just play a fighter with IUS as a feat?

Rage is perhaps the best class feature a core Non-Caster can get and you are giving it up for... Nothing.

Totem Barbarians don't give up rage, rage and its variants is why makes a barbarian unique.

Totem Barbarians give up these class features...

fast movement, uncanny dodge, trap sense, and improved uncanny dodge.