Someonelse
2014-05-30, 11:41 AM
I'm sorry if this is in the wrong forum. I didn't think it would count as homebrew since I'm not creating any new rules or anything, just creating NPCs.
I want to solicit ideas for a campaign idea I'm writing out. I had wrote this campaign years ago and tried to run it twice and both times it fell apart for various reasons. Anyway, I want to try it again.
The way I originally wrote it, the PCs have a major quest that ends around Lv20 in which they inadvertently release an elder evil that had been locked away for thousands of years. This time I was thinking it would be more interesting to have one of every alignment. The idea being that the first pantheon that created the multiverse created these avatars of each alignment and they were so extreme in their alignment that the multiverse couldn't handle it, they clashed in a war so severe that it threatened the very multiverse itself. So the gods locked them away. Once the game reaches epic levels the PCs will have to deal with this. After their major Lv20 quest they will have some downtime and then a very philosophical, RP heavy adventure where they eventually gain DR0. As soon as this wraps up the elder "evils" are revealed. I look forward to the conflict as a cleric or paladin has to deal with a being of their own alignment who is so extreme that they actually have a conflict of faith, wondering if they should be this extreme or if they should oppose them.
As the PCs reseal each of these avatars (they can be killed but they resurrect having lost a level, so the PCs would have to kill them many times over to get them to stay dead), they gain a divine rank. Once all the avatars have been resealed the PCs take their place among the pantheon of this world and the game ends, somewhere around Lv30 or 35 ish.
What I need are ideas for these avatars of extreme alignment and the kinds of things they do. I had a few ideas so far and I will include those here.
Any thoughts you may have are appreciated.
- [ ] Lawful Evil -
- [ ] Neutral Evil - 3 Infernals, Lawful, Neutral and Chaotic who oppose each other and each seeks to destroy each other. The chaotic infernal wants to burn the world and as such he often goes on unstoppable rampages of slaughter and destruction; he gathers the monstrous races of the world under his banner and a swarm of orcs, goblins and other chaotic evil creatures who would never work together under normal circumstances descends upon the human cities of the world. The neutral infernal on the other hand operates in the shadows, consolidating his power through intermediaries and staying in hiding. The lawful infernal has presented himself to several world leaders and demanded their fealty, those who have so far refused have all died horribly while their people were punished. The infernal would then leave and allow them to attempt to recover from their tragedy. As soon as they appoint a new leader the infernal visits again and demands surrender from the new leader, promising another massacre if they refuse.
- [ ] Chaotic Evil - Xixecal; locked away at the north pole, it meanders around the arctic gathering white dragons for a time, then slowly makes its way south, killing every living thing it encounters and destroying anything it finds that can be destroyed.
- [ ] Lawful Good - Solar Paladin: The first paladin and the archetype for every asshat paladin who has ever graced a D&D game.
- [ ] Neutral Good -
- [ ] Chaotic Good -
- [ ] True Neutral -
- [ ] Lawful Neutral -
- [ ] Chaotic Neutral - I don't know who or what this should be, but I know they act like the player who uses the "I'm just doing what my character would do" excuse while screwing up a game.
thanks in advance
I want to solicit ideas for a campaign idea I'm writing out. I had wrote this campaign years ago and tried to run it twice and both times it fell apart for various reasons. Anyway, I want to try it again.
The way I originally wrote it, the PCs have a major quest that ends around Lv20 in which they inadvertently release an elder evil that had been locked away for thousands of years. This time I was thinking it would be more interesting to have one of every alignment. The idea being that the first pantheon that created the multiverse created these avatars of each alignment and they were so extreme in their alignment that the multiverse couldn't handle it, they clashed in a war so severe that it threatened the very multiverse itself. So the gods locked them away. Once the game reaches epic levels the PCs will have to deal with this. After their major Lv20 quest they will have some downtime and then a very philosophical, RP heavy adventure where they eventually gain DR0. As soon as this wraps up the elder "evils" are revealed. I look forward to the conflict as a cleric or paladin has to deal with a being of their own alignment who is so extreme that they actually have a conflict of faith, wondering if they should be this extreme or if they should oppose them.
As the PCs reseal each of these avatars (they can be killed but they resurrect having lost a level, so the PCs would have to kill them many times over to get them to stay dead), they gain a divine rank. Once all the avatars have been resealed the PCs take their place among the pantheon of this world and the game ends, somewhere around Lv30 or 35 ish.
What I need are ideas for these avatars of extreme alignment and the kinds of things they do. I had a few ideas so far and I will include those here.
Any thoughts you may have are appreciated.
- [ ] Lawful Evil -
- [ ] Neutral Evil - 3 Infernals, Lawful, Neutral and Chaotic who oppose each other and each seeks to destroy each other. The chaotic infernal wants to burn the world and as such he often goes on unstoppable rampages of slaughter and destruction; he gathers the monstrous races of the world under his banner and a swarm of orcs, goblins and other chaotic evil creatures who would never work together under normal circumstances descends upon the human cities of the world. The neutral infernal on the other hand operates in the shadows, consolidating his power through intermediaries and staying in hiding. The lawful infernal has presented himself to several world leaders and demanded their fealty, those who have so far refused have all died horribly while their people were punished. The infernal would then leave and allow them to attempt to recover from their tragedy. As soon as they appoint a new leader the infernal visits again and demands surrender from the new leader, promising another massacre if they refuse.
- [ ] Chaotic Evil - Xixecal; locked away at the north pole, it meanders around the arctic gathering white dragons for a time, then slowly makes its way south, killing every living thing it encounters and destroying anything it finds that can be destroyed.
- [ ] Lawful Good - Solar Paladin: The first paladin and the archetype for every asshat paladin who has ever graced a D&D game.
- [ ] Neutral Good -
- [ ] Chaotic Good -
- [ ] True Neutral -
- [ ] Lawful Neutral -
- [ ] Chaotic Neutral - I don't know who or what this should be, but I know they act like the player who uses the "I'm just doing what my character would do" excuse while screwing up a game.
thanks in advance