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View Full Version : Prestige Class: Divine Champion redux



Harkone
2007-02-18, 02:44 PM
DIVINE CHAMPION

Requirements:
Patron Deity: Any
Alignment: within one step of deity’s alignment
Base Attack: +7
Feats: Iron Will, Weapon Focus: Deity’s Favored Weapon
Skills: Diplomacy 5 ranks; Knowledge: Religion 5 ranks

HD: d10 Base Attack Bonus: +1 Favored Saving Throws: Fortitude

Class Skills (2+Int): Climb, Concentration, Craft, Diplomacy, Handle Animal, Intimidate, Jump, Knowledge: Religion, Ride, Sense Motive, Swim

-Gains no new weapon or armor proficiency

Class Abilities:

1st: Alignment Aura
Lay On Hands

2nd: +1 level of existing divine spellcasting class OR bonus Fighter or Turning-based feat
Sacred Defense+1

3rd: Smite Infidel 1/day

4th: +1 level of existing divine spellcasting class OR bonus Fighter or Turning-based feat
Bonus Feat: Weapon Specialization in deity’s favored weapon

5th: Sacred Defense+2
Divine Wrath 1/day

6th: +1 level of existing divine spellcasting class OR bonus Fighter or Turning-based feat
Smite Infidel 2/day

7th: Mettle

8th: +1 level of existing divine spellcasting class OR bonus Fighter or Turning-based feat
Sacred Defense+3

9th: Smite Infidel 3/day

10th: +1 level of existing divine spellcasting class OR bonus Fighter or Turning-based feat
Divine Wrath 2/day

Alignment Aura: stacks with other classes that grant Alignment Aura ability

Lay On Hands: stacks with other classes that grant Lay On Hands ability, except the lay On Hands ability granted by the Divine Champion prestige class only affect others with the same patron deity

Sacred Defense: the Divine Champion adds this bonus against divine spells, as well as the spell-like and supernatural abilities of outsiders

Smite Infidel: the Divine Champion may smite the worshipper of an opposed deity with a melee attack (adds CHA if any bonus to hit and Divine Champion level to damage); if gains a smite ability from another source, may instead use that ability another time per day

Divine Wrath: for a number of rounds equal to CHA bonus (minimum 1), the Divine Champion can gain damage reduction 5/-, and a +3 sacred or profane bonus on attack rolls, damage rolls, and saving throws

Mettle: when the Divine Champion successfully makes a Will or Fortitude save that would normally reduce a spell’s effect (spells whose saving throws are described as “Will partial,” Fortitude half,” etc.), the spell

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