Duke of URL
2007-02-20, 12:18 PM
Designer Notes: I personally think Paladin as a base class is a misguided hold-over from AD&D 1st edition. In 3rd edition terms, it makes much more sense as a PrC, though this will require compressing the class features into a 10-level progression rather than a 20-level progression. The class as outlined below is an attempt to convert the SRD Paladin into a PrC; no attempt has been made to "re-do" the Paladin class as it "ought to be", as seen elsewhere in the Homebrew forum.
Paladin
Hit Die: d10
Requirements
To qualify to become a paladin, a character must fulfill all the following criteria.
Alignment: Lawful Good
Base Attack Bonus: +6
Feats: Mounted Combat
Skills: Knowledge (nobility and royalty) 2, Knowledge (religion) 2, Heal 4, Ride 4
Class Skills
The paladin’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
Skill Points at Each Level: 2 + Int modifier.
Table: The Paladin
{table=head]Level|BAB|Fort Save|Ref Save|Will Save|Special|1st|2nd|3rd|4th
1st|
+1|
+2|
+0|
+2|Aura of Good, Detect Evil, Remove Disease 1x/week, Smite Evil 1x/day, Special Mount|0|-
2nd|
+2|
+3|
+0|
+3|Divine Grace, Lay on Hands, Turn Undead|1|-
3rd|
+3|
+3|
+1|
+3|Aura of Courage, Divine Health, Remove Disease 2x/week|2|0|-
4th|
+4|
+4|
+1|
+4|Smite Evil 2x/day|3|1|-
5th|
+5|
+4|
+1|
+4|Remove Disease 3x/week|3|2|0|-
6th|
+6|
+5|
+2|
+5|Smite Evil 3x/day|3|3|1|-
7th|
+7|
+5|
+2|
+5|Remove Disease 4x/week|3|3|2|0
8th|
+8|
+6|
+2|
+6|Smite Evil 4x/day|3|3|3|1
9th|
+9|
+6|
+3|
+6|Remove Disease 5x/week|3|3|3|2
10th|
+10|
+7|
+3|
+7|Smite Evil 5x/day|3|3|3|3[/table]
All class features work the same as defined in the 3.5 SRD, EXCEPT that the class level basis for all abilities (including effective caster level) is the lesser of ( Paladin class level x 2 ) or character level. Abilities that stack with other classes (such as Smite Evil and/or Turn Undead, if applicable) will only use Paladin class levels (not x2) for determining effective level.
Paladin
Hit Die: d10
Requirements
To qualify to become a paladin, a character must fulfill all the following criteria.
Alignment: Lawful Good
Base Attack Bonus: +6
Feats: Mounted Combat
Skills: Knowledge (nobility and royalty) 2, Knowledge (religion) 2, Heal 4, Ride 4
Class Skills
The paladin’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
Skill Points at Each Level: 2 + Int modifier.
Table: The Paladin
{table=head]Level|BAB|Fort Save|Ref Save|Will Save|Special|1st|2nd|3rd|4th
1st|
+1|
+2|
+0|
+2|Aura of Good, Detect Evil, Remove Disease 1x/week, Smite Evil 1x/day, Special Mount|0|-
2nd|
+2|
+3|
+0|
+3|Divine Grace, Lay on Hands, Turn Undead|1|-
3rd|
+3|
+3|
+1|
+3|Aura of Courage, Divine Health, Remove Disease 2x/week|2|0|-
4th|
+4|
+4|
+1|
+4|Smite Evil 2x/day|3|1|-
5th|
+5|
+4|
+1|
+4|Remove Disease 3x/week|3|2|0|-
6th|
+6|
+5|
+2|
+5|Smite Evil 3x/day|3|3|1|-
7th|
+7|
+5|
+2|
+5|Remove Disease 4x/week|3|3|2|0
8th|
+8|
+6|
+2|
+6|Smite Evil 4x/day|3|3|3|1
9th|
+9|
+6|
+3|
+6|Remove Disease 5x/week|3|3|3|2
10th|
+10|
+7|
+3|
+7|Smite Evil 5x/day|3|3|3|3[/table]
All class features work the same as defined in the 3.5 SRD, EXCEPT that the class level basis for all abilities (including effective caster level) is the lesser of ( Paladin class level x 2 ) or character level. Abilities that stack with other classes (such as Smite Evil and/or Turn Undead, if applicable) will only use Paladin class levels (not x2) for determining effective level.