ACULA
2014-06-05, 04:26 PM
So, I was thinking in a campaign setting and an idea come across my head: a Greek setting were the players are demigods or chosen by the gods. Greek demigods, so they wouldn't be incredible powerful. So, I am making this serie of templates and am posting for ask feedback.
I will organize them by name, except Zeus, that is the principal god.
Zeus
Template abilities:
-+2 racial bonus on diplomacy and intimidate: Zeus's sons are god dealing with people
God's favor: can call upon Zeus help, creating an variety of effects:
-Deal 1d6/level electricity damage as a ranged touch attack 3/day, range 10 ft/level.
-Create a blast of electricity, dealing 1d6+1/level damage in a 15-feet radius, reflex DC 10+half character level+cha modifier
Either +2 wis, +2 str, +2 dex or +2 cha
Level adjustment:+1
Aphrodite
Template abilities:
-+2 racial bonus in diplomacy and bluff: Aphrodite sons have silver tongs
God's favor: can call upon Aphrodite help, mimicking some spells with a caster level equal your character level:
-Charm person, three times per day, as a bard of your level
-Tongues, three times per day
- +2 charisma: Aphrodite sons are very charming
Level adjustment:+1
Apollo
Template abilities:
+2 racial bonus to performance (choose one) and heal checks: Apollo sons have innate skill of art and cure
- 3/day can call upon a +2 insight bonus in a skill check, save, attack rolls or damage rolls, as an immediate action: Apollo sons have some insight about what will happen
1/day can cast good hope as a bard of your level
Either +2 wis or +2 cha
Level adjustment:+1
Ares
-+2 racial bonus on intimidate and knowledge checks related to war: sons of Ares have insight about war and people fell pressed by their presence
-+2 con and either +2 dex or +2 str: sons of Ares are someway tougher and better in battle than ordinary of its kind
-Can call upon their father blessing 1/day/two character levels , adding their level to their strength or dexterity for 1 round/level
Level adjustment +1
Artemis
+2 racial bonus in survival and knowledge (nature) checks: Artemis chosen's have natural insight about nature
+2 dex, wis or con: Artemis sons draw power of the nature, making then tougher, more agile or wiser than ordinary of its kind
-Can call upon their father blessing 1/day/two character levels , adding their level to their wisdon or dexterity for 1 round/level
Level adjustment:+1
Athena
Template abilities:
-+2 racial bonus to all knowledge skills: Athena chosen have innate knowledge.
-Gain knowledge devotion as bonus feat
-+2 int and +2 wis.
Level adjustment:+1
Demeter:
+2 racial bonus in knowledge (nature) and survival: Demeter sons have insight about nature.
God's favor: can call upon their mother help and create a variety of effects:
1/day can create an area of positive energy, with a duration of 10 round+1/level. This gives to 1 creatur/two levels fast healing 1.
For every two levels you posses beyond 1 , the fast healing amount increase by 1.
1/day can plant grow as an druid of their level
+2 wis
Level adjustment:+1
Dionysus
+2 racial bonus on perform and diplomacy checks: Dionysus sons are good dealing with people
God's favor: can call upon their father help and create a variety of effects:
2/day cast goodberry as a druid of their level
2/day cast calm animals as a druid of their level
2/day cast create food and water as a druid of their level
Either +2 wis or +2 cha
Level adjustment +1
Hades
+2 racial bonus on intimidate and knowledge(religion) checks
God's favor: can call upon their father intimidating presence to dead and create a variety of effects:
Can bring the dead to help him. However, doing so is draining. Half character level times per day, can summon undeads as per the Summon Undead I cast by a cleric of your level. After ' round/level has passed, the animated corpses vanish
-You can summon greater undead, at a cost. You can take Con damage and add the Con damage to the number of undeads you summom. These ability can only be used if you is capable of taking con damage and only damage you take conts. If some effect reduce the con damage you take, you doesn't count it.
-You can only summom zombies or skeletons with this ability
-At level 4, this increase to summon undead II
-At level 8, this increase to summon undead III
-At level 12, this increase to summon undead IV
Cha modifier times per day rebuke or control a undead creature as a cleric of your level, this cannot be used to fuel divine feats.
Either +2 wis or +2 cha
Level adjustment +1
Hecate
+2 racial bonus on spellcraft and knowledge(arcane) checks
God's favor: can call upon the magic side of their lineage and create a variety of effects:
3/day launch 1 missile/level of energy, dealing 1d6+1 damage as an ranged touch attack. Missiles made of fire, cold or acid have no additional benefits or hazard, those made of electricity deal only 1d6 damage but you have +3 in the attack roll if enemy is wearing metal armor, and those made of sonic deal only 1d6-1 damage but ignore hardness
1/day cast battering ran as a wizard of their level.
Either +2 int or +2 cha
Level adjustment +1
Hephaestus
+2 racial bonus on craft checks
Fire resistance 5: Hephaestus sons skin resist exceptionally well to fire
God's favor: can call upon their father help and create a variety of effects to, 3/day, launch a bolt of fire dealing 1d6/level fire damage as a ranged touch attack, range 10ft/level
+2 con, +2 int or +2 str: Hephaestus sons are tougher, stronger or smarter than ordinary of its kind.
Level adjustment +1
Hermes
+2 racial bonus to sleight of hand and bluff: Hermes sons have agile fingers and are good making people believe they are
saying the truth
Base land speed increased by 5 feet: Hermes sons are quick.
God's favor: can call upon their father help and 3/day add their level to attack, damage, ac, saves or one skill check. These ability can be used as an immediate action and lasts for 1 round.
+2 int or dex
Level adjustment +1
Poseidon
-+2 racial bonus on Swim and profession(sailor) checks: Poseidon sons are naturally attuned to the waves and ships
-Constant water breathing effect
-+2 con or +2 wis
So, any suggestions or ideas? I'll be posting the other gods son.
Please feedback
EDIT:Added poseidon
I will organize them by name, except Zeus, that is the principal god.
Zeus
Template abilities:
-+2 racial bonus on diplomacy and intimidate: Zeus's sons are god dealing with people
God's favor: can call upon Zeus help, creating an variety of effects:
-Deal 1d6/level electricity damage as a ranged touch attack 3/day, range 10 ft/level.
-Create a blast of electricity, dealing 1d6+1/level damage in a 15-feet radius, reflex DC 10+half character level+cha modifier
Either +2 wis, +2 str, +2 dex or +2 cha
Level adjustment:+1
Aphrodite
Template abilities:
-+2 racial bonus in diplomacy and bluff: Aphrodite sons have silver tongs
God's favor: can call upon Aphrodite help, mimicking some spells with a caster level equal your character level:
-Charm person, three times per day, as a bard of your level
-Tongues, three times per day
- +2 charisma: Aphrodite sons are very charming
Level adjustment:+1
Apollo
Template abilities:
+2 racial bonus to performance (choose one) and heal checks: Apollo sons have innate skill of art and cure
- 3/day can call upon a +2 insight bonus in a skill check, save, attack rolls or damage rolls, as an immediate action: Apollo sons have some insight about what will happen
1/day can cast good hope as a bard of your level
Either +2 wis or +2 cha
Level adjustment:+1
Ares
-+2 racial bonus on intimidate and knowledge checks related to war: sons of Ares have insight about war and people fell pressed by their presence
-+2 con and either +2 dex or +2 str: sons of Ares are someway tougher and better in battle than ordinary of its kind
-Can call upon their father blessing 1/day/two character levels , adding their level to their strength or dexterity for 1 round/level
Level adjustment +1
Artemis
+2 racial bonus in survival and knowledge (nature) checks: Artemis chosen's have natural insight about nature
+2 dex, wis or con: Artemis sons draw power of the nature, making then tougher, more agile or wiser than ordinary of its kind
-Can call upon their father blessing 1/day/two character levels , adding their level to their wisdon or dexterity for 1 round/level
Level adjustment:+1
Athena
Template abilities:
-+2 racial bonus to all knowledge skills: Athena chosen have innate knowledge.
-Gain knowledge devotion as bonus feat
-+2 int and +2 wis.
Level adjustment:+1
Demeter:
+2 racial bonus in knowledge (nature) and survival: Demeter sons have insight about nature.
God's favor: can call upon their mother help and create a variety of effects:
1/day can create an area of positive energy, with a duration of 10 round+1/level. This gives to 1 creatur/two levels fast healing 1.
For every two levels you posses beyond 1 , the fast healing amount increase by 1.
1/day can plant grow as an druid of their level
+2 wis
Level adjustment:+1
Dionysus
+2 racial bonus on perform and diplomacy checks: Dionysus sons are good dealing with people
God's favor: can call upon their father help and create a variety of effects:
2/day cast goodberry as a druid of their level
2/day cast calm animals as a druid of their level
2/day cast create food and water as a druid of their level
Either +2 wis or +2 cha
Level adjustment +1
Hades
+2 racial bonus on intimidate and knowledge(religion) checks
God's favor: can call upon their father intimidating presence to dead and create a variety of effects:
Can bring the dead to help him. However, doing so is draining. Half character level times per day, can summon undeads as per the Summon Undead I cast by a cleric of your level. After ' round/level has passed, the animated corpses vanish
-You can summon greater undead, at a cost. You can take Con damage and add the Con damage to the number of undeads you summom. These ability can only be used if you is capable of taking con damage and only damage you take conts. If some effect reduce the con damage you take, you doesn't count it.
-You can only summom zombies or skeletons with this ability
-At level 4, this increase to summon undead II
-At level 8, this increase to summon undead III
-At level 12, this increase to summon undead IV
Cha modifier times per day rebuke or control a undead creature as a cleric of your level, this cannot be used to fuel divine feats.
Either +2 wis or +2 cha
Level adjustment +1
Hecate
+2 racial bonus on spellcraft and knowledge(arcane) checks
God's favor: can call upon the magic side of their lineage and create a variety of effects:
3/day launch 1 missile/level of energy, dealing 1d6+1 damage as an ranged touch attack. Missiles made of fire, cold or acid have no additional benefits or hazard, those made of electricity deal only 1d6 damage but you have +3 in the attack roll if enemy is wearing metal armor, and those made of sonic deal only 1d6-1 damage but ignore hardness
1/day cast battering ran as a wizard of their level.
Either +2 int or +2 cha
Level adjustment +1
Hephaestus
+2 racial bonus on craft checks
Fire resistance 5: Hephaestus sons skin resist exceptionally well to fire
God's favor: can call upon their father help and create a variety of effects to, 3/day, launch a bolt of fire dealing 1d6/level fire damage as a ranged touch attack, range 10ft/level
+2 con, +2 int or +2 str: Hephaestus sons are tougher, stronger or smarter than ordinary of its kind.
Level adjustment +1
Hermes
+2 racial bonus to sleight of hand and bluff: Hermes sons have agile fingers and are good making people believe they are
saying the truth
Base land speed increased by 5 feet: Hermes sons are quick.
God's favor: can call upon their father help and 3/day add their level to attack, damage, ac, saves or one skill check. These ability can be used as an immediate action and lasts for 1 round.
+2 int or dex
Level adjustment +1
Poseidon
-+2 racial bonus on Swim and profession(sailor) checks: Poseidon sons are naturally attuned to the waves and ships
-Constant water breathing effect
-+2 con or +2 wis
So, any suggestions or ideas? I'll be posting the other gods son.
Please feedback
EDIT:Added poseidon