Blackhawk748
2014-06-06, 09:39 AM
Hello, yes its that time again. Ive been mucking around with a Monk rework for the past week or so and im stumped at level 8 so i could use some help here. Firstly this isnt a complete ground up overhaul, though i am changing a lot, its more like im just doing a lot of repair work. Now heres what ive changed on the monk.
Full BaB
+1 Monk AC at all levels (starts at +1 ends at +5)
Their speed bonus is a divine bonus now
That does it for quick easy fixes, now here is the list of class abilities.
Weapon and Armor Proficiencies: Monks are proficient with Light Armor but no shields and are proficient with all Monk Weapons. The Monk maintains Wis to AC while wearing Light or No Armor. (see the PHB). Special: A monk may use a Monk Weapon during a Flurry of Blows attack and a monk weapon uses the damage of the monks Unarmed Strike or the weapons, whichever is better. Clarification: The Monk Wisdom Bonus to AC does not stack with the Wisdom Bonus to AC of the Swordsage.
(1st) Flurry of Blows: Flurry of blows is a special Full Round action; otherwise it functions exactly as described in the PHB.
(1st, 2nd, 6th) Bonus Feats: As listed in the PHB
(1st) Stunning Fist: A monk gains Stunning Fist as a bonus feat, even if they don’t meet the prerequisites. Special: A monk gains Stunning Fist attempts equal to their Monk level + their Wis Bonus (If any).
(2nd) Evasion: As listed
(3rd) Still Mind: As listed
(4th) Ki Strike: The monks Unarmed Strikes are treated as manufactured weapons for Enhancement purposes. Also the monk may apply his Wisdom Bonus (if any) as a divine bonus to hit when using a Monk Weapon or his Unarmed Strike. Otherwise this ability functions as listed in the PHB.
(4th) Monk Form: At this level a monk chooses a form to specialize in, Fire, Earth, Water or Air.
Air: As a move action you may fly a distance equal to your landspeed, but you must start and end this movement on a solid surface.
Earth: You may use the Roots of the Mountain Stone Dragon Stance.
Fire: You gain the feat Fiery Ki Defense even if you don’t meet the Prerequisites.
Water: You can use the Counter Charge, Setting Sun Maneuver once per encounter. Special: For 1 Stunning Fist attempt you may use the maneuver again in the same encounter.
(5th) Purity of Body: As listed.
(6th) Rapid Assault: The Monk gains the Pounce Ability.
(7th) Wholeness of Body: As listed
(8th) Improved Monk Form: At this level a monk gains the listed power under the element they chose for their Monk Form.
Air: For 3 Stunning Fist attempts a monk may surround himself with a vortex of wind which grants the monk a 20% miss chance against all ranged attacks. This effect lasts for a number of rounds equal to 1/2 the monks Monk levels + their Wisdom Bonus (if any). Activating this is an immediate action.
Earth: By expending 3 Stunning Fist attempts a Monk can use Stoneskin as a supernatural ability with a caster level equal to the Monks monk level. Activating this ability is a Standard Action
Fire: By expending 3 Stunning Fist attempts a Monk can cast Produce Flame as a Supernatural Ability with a caster level equal to the monks monk level. Special a monk may use their Flurry of Blows attack to throw the fire from this effect.
Water: By expending 3 Stunning Fist attempts the monk may gain fast healing equal to 1+ Wis Bonus (if any) as well as water breathing and a swim speed equal to their land speed. This lasts for a number of rounds equal to1/2 the monks Monk levels + their Wisdom Bonus (if any).
(8th) Improved Ki Strike: A monk may add his Wis Bonus (if any) as a divine bonus to damage with Monk Weapons or his Unarmed Strike.
My main problem right now is thinking of more Monk forms, i plan on having them improve again at 12fth, 16th, and finally again at 20th. As always thanks in advance. (Also sorry for it not being in a table, me and table code dont really get along, the level the ability is gained is listed before it.)
Full BaB
+1 Monk AC at all levels (starts at +1 ends at +5)
Their speed bonus is a divine bonus now
That does it for quick easy fixes, now here is the list of class abilities.
Weapon and Armor Proficiencies: Monks are proficient with Light Armor but no shields and are proficient with all Monk Weapons. The Monk maintains Wis to AC while wearing Light or No Armor. (see the PHB). Special: A monk may use a Monk Weapon during a Flurry of Blows attack and a monk weapon uses the damage of the monks Unarmed Strike or the weapons, whichever is better. Clarification: The Monk Wisdom Bonus to AC does not stack with the Wisdom Bonus to AC of the Swordsage.
(1st) Flurry of Blows: Flurry of blows is a special Full Round action; otherwise it functions exactly as described in the PHB.
(1st, 2nd, 6th) Bonus Feats: As listed in the PHB
(1st) Stunning Fist: A monk gains Stunning Fist as a bonus feat, even if they don’t meet the prerequisites. Special: A monk gains Stunning Fist attempts equal to their Monk level + their Wis Bonus (If any).
(2nd) Evasion: As listed
(3rd) Still Mind: As listed
(4th) Ki Strike: The monks Unarmed Strikes are treated as manufactured weapons for Enhancement purposes. Also the monk may apply his Wisdom Bonus (if any) as a divine bonus to hit when using a Monk Weapon or his Unarmed Strike. Otherwise this ability functions as listed in the PHB.
(4th) Monk Form: At this level a monk chooses a form to specialize in, Fire, Earth, Water or Air.
Air: As a move action you may fly a distance equal to your landspeed, but you must start and end this movement on a solid surface.
Earth: You may use the Roots of the Mountain Stone Dragon Stance.
Fire: You gain the feat Fiery Ki Defense even if you don’t meet the Prerequisites.
Water: You can use the Counter Charge, Setting Sun Maneuver once per encounter. Special: For 1 Stunning Fist attempt you may use the maneuver again in the same encounter.
(5th) Purity of Body: As listed.
(6th) Rapid Assault: The Monk gains the Pounce Ability.
(7th) Wholeness of Body: As listed
(8th) Improved Monk Form: At this level a monk gains the listed power under the element they chose for their Monk Form.
Air: For 3 Stunning Fist attempts a monk may surround himself with a vortex of wind which grants the monk a 20% miss chance against all ranged attacks. This effect lasts for a number of rounds equal to 1/2 the monks Monk levels + their Wisdom Bonus (if any). Activating this is an immediate action.
Earth: By expending 3 Stunning Fist attempts a Monk can use Stoneskin as a supernatural ability with a caster level equal to the Monks monk level. Activating this ability is a Standard Action
Fire: By expending 3 Stunning Fist attempts a Monk can cast Produce Flame as a Supernatural Ability with a caster level equal to the monks monk level. Special a monk may use their Flurry of Blows attack to throw the fire from this effect.
Water: By expending 3 Stunning Fist attempts the monk may gain fast healing equal to 1+ Wis Bonus (if any) as well as water breathing and a swim speed equal to their land speed. This lasts for a number of rounds equal to1/2 the monks Monk levels + their Wisdom Bonus (if any).
(8th) Improved Ki Strike: A monk may add his Wis Bonus (if any) as a divine bonus to damage with Monk Weapons or his Unarmed Strike.
My main problem right now is thinking of more Monk forms, i plan on having them improve again at 12fth, 16th, and finally again at 20th. As always thanks in advance. (Also sorry for it not being in a table, me and table code dont really get along, the level the ability is gained is listed before it.)