SpawnOfMorbo
2014-06-10, 10:53 AM
I ran across this little beauty just recently and although I know giving up an eidolon is just fricken horrible idea (eidolon's are awesome) I can't help but want to make a Tiefling PC with this class.
http://www.d20pfsrd.com/classes/base-classes/summoner/archetypes/rite-publishing---summoner-archetypes/celestial-commander
Just for kicks and giggles...
Yuna, Female Tiefling Demon-Spawn (Pitborn) Tiefling (+2 Str, + 2 Cha, -2 Int) Celestial Commander of Saint Cuthbert.
Her father was a cleric of the church, died in battle against an undying monster. However her father was able to defeat it... For now, the beast comes back from time to time since it is unkillable. Yuna hopes to do they same, to protect her homeland and the world from the deaded Terrasque.
Her mother died upon childbirth, she was a tiefling that was looked upon with distrust and hate by the community. Many felt that she was just seducing Yuna's father to turn him... However their love was genuine and lasted till her final breath.
Yuna became a summoner to accomplish her goals of destroying sin the Terrasque.
(If you don't see where I'm going with this, please go play FFX :smallbiggrin:, though background and similarities in name is going to be the end of their connection... )
My idea is that she will spam grease and summon monsters, for the most part spell focus and greater spell focus (conjuration) will be needed for this even though I get augment summoning for free.
20 point buy (18 score max at first level)
Level 1
Str: 16
Dex: 12
Con: 14
Int: 8
Wis: 8
Cha: 18
Feats: Spell Focus (Conjuration)
Trait: Unscathed (+2 to all elemental resistances)
Trait: Perception Trait (+1 Perception, is class skill)
HP: 10
Skill Points: 2 (favored class bonus)
Spell Craft: -1 Mod + 3 Train + 1 skill point = +3
Perception: -1 Mod + 3 Train + 1 Skill Point + 2 Racial +1 Trait = +6
+2 to disable device (Useless... Mostly)
Racial Features
Resist 7: Fire, Cold, Electricity
Prehensile Tail (Totally holds my holy symbol for me)
Skilled: +2 Perception/Disable Device
1/Day: Shatter (Sp): CL = Class Level (DC = 15)
Darkvision: 60 feet
Medium Size
Speed: 30
Languages: Common, Abyssal, and Celestial (class bonus)
AC: 10 + 5 (scail mail) + 1 Dex = 16
Weapon Attack: 0 BAB + 3 Strength = +3
Weapon Damage: Long spear 1d8 + 4 (reach)
Class
Summon Monster 1: 8/day
Spell Known
0: Mage Hand, Read Magic, Detect Magic, Message (at-will)
1: Grease, Enlarge Person (2/day)
Domain: Although it is quite unoptimized I'm thinking of going with the healing domain (my groups are flexible with gods giving them domains) but I'm not sure just yet. Growth could be fun as could a few others. Actually for the fun of it I may make her a cleric of a cause and give her the Demon domain. She gets it not by choice but due to her heritage.
(Random note: I'm not racist against the albhed, but the similar outlook of the people within their worlds with regaurd to Tieflings and thte Albhed do have similarities. :smallwink:)
Also I know being a cleric would be more optimized but cleric doesn't get, that I know of, a few of the class features I really want (teamwork feats for summons? Hell yeah).
So what do you guys think? Any suggestions?
Edit: Basic tactics...
First round I will summon a creature(s) at range to keep the enemy from charging or casting easily. Use my move action to get into charge position myself.
Second round: Attack with summoned creatures, move them out of the way for my charge attack. Charge the enemy but use reach.
Third round: Summons attack and move to keep me from being charged or they provoke AoO if the creature(s) got next to me so that I won't take the hit.
Fourth round: Summons do their thing. I move back into charging range. Standard action I cast a spell such as Grease.
Fifth round: summons do their thing, get out of the way, I charge.
Summoner yo-yo. I might take the growth domain to up my reach and damage a bit...
Teamwork feat ideas...
Tandem Trip, Shake it Off, and Feint Partner...
http://www.d20pfsrd.com/classes/base-classes/summoner/archetypes/rite-publishing---summoner-archetypes/celestial-commander
Just for kicks and giggles...
Yuna, Female Tiefling Demon-Spawn (Pitborn) Tiefling (+2 Str, + 2 Cha, -2 Int) Celestial Commander of Saint Cuthbert.
Her father was a cleric of the church, died in battle against an undying monster. However her father was able to defeat it... For now, the beast comes back from time to time since it is unkillable. Yuna hopes to do they same, to protect her homeland and the world from the deaded Terrasque.
Her mother died upon childbirth, she was a tiefling that was looked upon with distrust and hate by the community. Many felt that she was just seducing Yuna's father to turn him... However their love was genuine and lasted till her final breath.
Yuna became a summoner to accomplish her goals of destroying sin the Terrasque.
(If you don't see where I'm going with this, please go play FFX :smallbiggrin:, though background and similarities in name is going to be the end of their connection... )
My idea is that she will spam grease and summon monsters, for the most part spell focus and greater spell focus (conjuration) will be needed for this even though I get augment summoning for free.
20 point buy (18 score max at first level)
Level 1
Str: 16
Dex: 12
Con: 14
Int: 8
Wis: 8
Cha: 18
Feats: Spell Focus (Conjuration)
Trait: Unscathed (+2 to all elemental resistances)
Trait: Perception Trait (+1 Perception, is class skill)
HP: 10
Skill Points: 2 (favored class bonus)
Spell Craft: -1 Mod + 3 Train + 1 skill point = +3
Perception: -1 Mod + 3 Train + 1 Skill Point + 2 Racial +1 Trait = +6
+2 to disable device (Useless... Mostly)
Racial Features
Resist 7: Fire, Cold, Electricity
Prehensile Tail (Totally holds my holy symbol for me)
Skilled: +2 Perception/Disable Device
1/Day: Shatter (Sp): CL = Class Level (DC = 15)
Darkvision: 60 feet
Medium Size
Speed: 30
Languages: Common, Abyssal, and Celestial (class bonus)
AC: 10 + 5 (scail mail) + 1 Dex = 16
Weapon Attack: 0 BAB + 3 Strength = +3
Weapon Damage: Long spear 1d8 + 4 (reach)
Class
Summon Monster 1: 8/day
Spell Known
0: Mage Hand, Read Magic, Detect Magic, Message (at-will)
1: Grease, Enlarge Person (2/day)
Domain: Although it is quite unoptimized I'm thinking of going with the healing domain (my groups are flexible with gods giving them domains) but I'm not sure just yet. Growth could be fun as could a few others. Actually for the fun of it I may make her a cleric of a cause and give her the Demon domain. She gets it not by choice but due to her heritage.
(Random note: I'm not racist against the albhed, but the similar outlook of the people within their worlds with regaurd to Tieflings and thte Albhed do have similarities. :smallwink:)
Also I know being a cleric would be more optimized but cleric doesn't get, that I know of, a few of the class features I really want (teamwork feats for summons? Hell yeah).
So what do you guys think? Any suggestions?
Edit: Basic tactics...
First round I will summon a creature(s) at range to keep the enemy from charging or casting easily. Use my move action to get into charge position myself.
Second round: Attack with summoned creatures, move them out of the way for my charge attack. Charge the enemy but use reach.
Third round: Summons attack and move to keep me from being charged or they provoke AoO if the creature(s) got next to me so that I won't take the hit.
Fourth round: Summons do their thing. I move back into charging range. Standard action I cast a spell such as Grease.
Fifth round: summons do their thing, get out of the way, I charge.
Summoner yo-yo. I might take the growth domain to up my reach and damage a bit...
Teamwork feat ideas...
Tandem Trip, Shake it Off, and Feint Partner...