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View Full Version : What is "Level Adjustment buy-off"?



Voleta
2007-02-21, 06:16 PM
I have heard it mentioned a few times, and as I may shortly be playing a character with a base ecl of 3, I am very curious.

I can't find anything on it in the SRD (Actually though, I can't load d20srd.org, so I have an offline version, and I can't find it in that), and google turns up nothing.

A book reference would be nice, if you can't give me information due to OGL and whatnot.

Plz to be helping?

melchizedek
2007-02-21, 06:20 PM
I believe it's in Unearthed Arcana, but I don't have it with me

oriong
2007-02-21, 06:20 PM
it is in the variant section of the d20 srd (http://www.d20srd.org/srd/variant/races/reducingLevelAdjustments.htm on the off chance you can get it working).

Basically you trade a large amount of XP in exchange for reducing LA by one, there are minimum levels where you can 'buy off' LA like this. You end up effectively one level lower, but without LA, therefore you gain experience at a faster rate than your fellows and can catch up (or come close) eventually.

Note you can only buy off LA, not racial HD.

Lord Lorac Silvanos
2007-02-21, 06:21 PM
Behold

SRD - Unearthed Arcane

REDUCING LEVEL ADJUSTMENTS

When a character with a level adjustment advances in experience, the level adjustment he started with becomes more and more of a burden. Eventually, the benefits of the creature type may come to be eclipsed by those of his class features, and the player may regret his choice of race. Under this variant system, the character can pay an XP cost at certain intervals to decrease the burden of his level adjustment.

Table:Reducing Level Adjustments


Starting LA Number of Class Levels Necessary for LA Reduction
(Not Including Racial HD)
1 3
2 6,9
3 9, 15, 18
4 12
5 15
6 18
Once the total of a character's class levels (not including any Hit Dice from his creature type or his level adjustment) reaches three times his level adjustment, his level adjustment is eligible to be decreased by 1.

For instance, a gnoll's level adjustment is +1. When a gnoll character gains his third class level (remember, the gnoll's 2 starting Hit Dice don't count), he can pay an XP cost to reduce his level adjustment to +0.

If the level adjustment is greater than +1, this process repeats until the creature's level adjustment reaches +0. Each time, use the creature's current level adjustment to determine the point at which the level adjustment can go down by 1. For example, a drow (level adjustment +2) may drop to level adjustment +1 after gaining her sixth class level, and then to +0 after gaining an additional three class levels.

Table: Reducing Level Adjustments gives the levels at which level adjustments are eligible to be reduced for starting level adjustments of +1 to +6. Creatures with a level adjustment of +7 or more retain their full normal level adjustment until reaching epic levels (21st level or higher), and thus aren't included on the table. However, you can follow the pattern described above to determine when such creatures' level adjustments can be decreased.

EXPERIENCE POINT COST

Each time a character's level adjustment is eligible to be reduced, the character may pay an XP cost to take advantage of the reduction. The character must pay an amount of XP equal to (his current ECL -1) × 1,000. This amount is immediately deducted from the character's XP total. The deduction should reduce the character's effective character level (ECL) by 1. (If this deduction would not reduce the character's ECL by 1, the character's XP total is set at the maximum of the level below his current ECL instead.) This XP cost can't be reversed in any way, and the payment must be voluntary on the part of the character. The payment must be made immediately upon becoming eligible to reduce the character's level adjustment.

For instance, a 2nd-level gnoll fighter (ECL 5) who later gains a third class level has a minimum of 15,000 XP (his ECL has just gone from 5 to 6). He is eligible to reduce his level adjustment from +1 to +0. He must pay 5,000 XP, since his ECL is now 6 (2 Hit Dice plus 3 class levels plus his +1 level adjustment). After he pays the XP, his level adjustment decreases by 1 to +0. He now has 10,000 XP. His ECL falls to 5 (2 Hit Dice plus 3 class levels). Even if the XP payment would not reduce him to 5th level—for instance, if his XP total after reaching 6th level were 20,000 or more—his XP total can't remain above the maximum for 5th level, which is 10,000. Effectively, the gnoll has "paid off" his level adjustment with an XP cost, and he is now a 5th-level character.

Similarly, a drow cleric who has just reached 6th level (ECL 8) is eligible to reduce her level adjustment from +2 to +1. She must pay 7,000 XP, and her ECL becomes 7 (6 class levels plus her +1 level adjustment). When she gains her 9th class level (ECL 10), she can reduce her level adjustment to +0 (and her ECL to 9) by paying another 9,000 XP.

On the surface, this tradeoff may look like a bad deal. The drow cleric has now sacrificed 16,000 experience points, putting her behind her comrades in total class levels. Now, however, she progresses as if she had never had a level adjustment. With the self-correcting nature of the experience point system, she will soon catch up to the rest of her party, and will reach 20th level after earning a total of 206,000 XP (190,000 plus the 16,000 in XP costs). If she had not used this variant system, she would have had to amass 231,000 XP to reach her 20th class level (which is ECL 22 for a normal drow with a +2 level adjustment).

Voleta
2007-02-21, 06:59 PM
Wow, thanks folks!

I can see why its a good idea. I will definately be doing that. Adding it to my home-srd now, again, thanks very muchly!