Parlik
2007-02-22, 01:59 AM
I have a character in an Eberon Campaign who is about to get the 5th and final level in a prestige class called Cabinet Trickster from Races of Eberon (Making him Rogue 6/Trickster 5)
Now on gaining this, they get the supernatural ability to change shape into any small or medium humanoid, gaining size, natural weapons, movement modes and extraordinary special attacks of the new form (Basically a slightly modified version of Alter Self).
My question is if anyone know of some usefull shapes to assume in combat or otherwise, only have access to MM1 myself (Since I GM now and then) and in that only Harpy (Because of Speed Fly 80) and Medusa (Because of the Poison (EX) attack) struck me as usefull in combat. Are there any other races I have overlooked with usefull stuff in either MM1 or later MM's?
Note that the Character have so far been mostly centered around Bluff, Dimplomacy and such skills, so not to pick up another Prestige class that can capitalize on anything gained in this one, but merely to make the most of it once the group does find itself in combat.
Now on gaining this, they get the supernatural ability to change shape into any small or medium humanoid, gaining size, natural weapons, movement modes and extraordinary special attacks of the new form (Basically a slightly modified version of Alter Self).
My question is if anyone know of some usefull shapes to assume in combat or otherwise, only have access to MM1 myself (Since I GM now and then) and in that only Harpy (Because of Speed Fly 80) and Medusa (Because of the Poison (EX) attack) struck me as usefull in combat. Are there any other races I have overlooked with usefull stuff in either MM1 or later MM's?
Note that the Character have so far been mostly centered around Bluff, Dimplomacy and such skills, so not to pick up another Prestige class that can capitalize on anything gained in this one, but merely to make the most of it once the group does find itself in combat.