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slightlyleft31
2014-06-12, 08:40 PM
Hi all,

I'm playing in a 4-player party (Druid, Homebrew Samurai, Rogue/Master Thrower, Knight) and I want some advice on feats. Low optimization party, btw.

Here's my character:
Captain Morgan Bacardi
Knight 5/Fighter 2
Stats: 70 HP, 14 STR, 12 DEX, 15 CON, 11 INT, 11 WIS, 14 CHA
Feats: Shield Specialization, Lightning Reflexes, Mounted Combat, Endurance, Diehard, Monkey Grip, Improved Shield Bash, Shield Ward

I'm almost never on a horse cause we fight either underground or in too-tight spaces. The Druid is mostly wild shape/healing spells, the Samurai is melee spike damage, and the Rogue is sneak attacks with thrown weapons and out-of-battle utility. So I'm looking at controlling the battlefield and locking down casters and rogues. Mage Slayer/Pierce Magical Protection looks fantastic at 9/12, respectively. Any other thoughts? Thanks for the help in advance.

Also, here are the sourcebooks available:
DMG
PHB & PHBII
Complete Arcane
Complete Adventurer
Complete Warrior
Oriental Adventures