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Oddstar
2014-06-15, 03:55 AM
The Glove of Storing, p. 257 of the DMG, is, as its name suggests, a magical item that lets the wearer store a single item in the glove, and retrieve it as a free action. Very useful for concealing weapons or magic items, etc. There's also a more powerful version, the Casting Glove, on p. 84 of the Magic Item Compendium. Both items take up the hands-slot, even though both are only a single glove. So my question is this: could one wear two such gloves, one on each hand, and thereby store two items? If so, could one wear a Glove of Storing on one hand and a Casting Glove on the other? In support of the idea that one could wear two, the price in the DMG specifies that it is for one glove, as if one might wish to buy a pair, which would obviously be pointless if one could only use one. Also, the illustration in the MIC clearly shows a pair of Casting Gloves.

tyriuth
2014-06-15, 04:05 AM
RAW: You may only use one glove, pair of gloves or gauntlets... Of course, a character may carry or possess as many items of the same type as he wishes. He can have a pouch full of magic rings, for example. But he can only benefit from two rings at a time. If he puts on a third ring, it doesn’t work. This general rule applies to other attempts to “double up” on magic items—for instance, if a character puts on another magic cloak on top of one he is already wearing, the second cloak’s power does not work. Some items, such as a necklace of fireballs, can be worn or carried without taking up space on a character’s body. The description of an item indicates when an item has this property.

So no unfortunately.

Oddstar
2014-06-15, 04:22 AM
Thank you.

Darrin
2014-06-15, 05:54 AM
By RAW, no.

However, there is a Kimono of Storing in Oriental Adventures that functions as if it were two Gloves of Storing. It's also a fantastic bargain at 4400 GP, although the price was raised to 20000 GP in the 3.5 update published in Dragon #318. But if your group doesn't allow Dragon material... then it's 4400 GP.

(Based on the 3.5 Kimono of Storing, if you want a complete pair of Gloves of Storing that work at the same time, it would cost 20000 GP.)

weckar
2014-06-15, 05:57 AM
Hmm you may be able to work around it by storing a glove of storing in a glove of storing. Retrieving them (alllllll of them) is still a free action.

sleepyphoenixx
2014-06-15, 05:59 AM
There's also the Glove of the Master Strategist which is a Glove of Storing that also casts True Strike 1/day and only costs 3600gp. It's from Ghostwalk and the price wasn't erratae'd in the 3.5 update.

Alex12
2014-06-15, 08:21 AM
When it came up in our group, I allowed wearing two of the gloves, working under the assumption that it's not a constant effect like a magic ring, and it seemed perfectly logical and obvious to me that, if it specifies that it's only one glove, that you should be allowed to wear two. I wouldn't allow other gloves on top of them, but 2 gloves of storing seems perfectly fine by me.

StreamOfTheSky
2014-06-15, 08:56 AM
Bah, that's dumb. You're not using the other hand. I wouldn't allow wearing a pair of gloves with a single glove, but two singles should be fine. Always liked the idea of glove of storing/master strategist with either a 2nd or gauntlet of rust.

Note, if your DM insists on being a RAW-nazi, there is an explicit rule to let you add another effect to the same "slot" for 1.5x cost. So get a glove of master strategist on the other hand for 1.5x the cost.

Cruiser1
2014-06-15, 02:08 PM
In support of the idea that one could wear two, the price in the DMG specifies that it is for one glove, as if one might wish to buy a pair, which would obviously be pointless if one could only use one. Also, the illustration in the MIC clearly shows a pair of Casting Gloves.
Another thing that supports being able to wear two Gloves of Storing at once is that various statted NPC's have two. In the Eberron book Five Nations, Prince Jurian ir'Wynarn (Queen Aurala's son) has two Gloves of Storing (both storing different combat weapons). Also in the Eberron adventure Eyes of the Lich Queen, in Prince Ryger's quarters he has hidden a pair of Gloves of Storing (one with a weapon and the other with a cure potion).

By RAW you can only gain the benefit of one magic item in a slot at a time. For example, you need to remove one magic helmet before putting on and gaining the benefit of another. However with magic items that are single gloves, both are already on. Presumably as a free action you can "refocus" and decide which Glove of Storing being worn is currently active for you, allowing you to use that one.

sleepyphoenixx
2014-06-15, 02:27 PM
Glove of Storing is the example the MIC uses when it discusses single items occupying whole bodyslots even if they normally have a pair of items. So the RAW is pretty clear.

Azraile
2014-06-15, 03:04 PM
It is supose to do something with the goddess of magic limiting the flow of magic that a mortal body can prossess.

So unless your a god, you can only have one magical glove.... if you put on another the body won't take the magical energy into it's self.

You can however HAVE two glove, and pick which one you wish to ware at any given time.

There plenty of people that have like 15 rings or so and just trade them out as the situation demands.

SinsI
2014-06-15, 03:23 PM
Maybe they are all made for the same hand?

Nat20
2023-02-14, 11:07 AM
It doesn't work like that in 3.5e, as described explicitly in the Magic Item Compendium, pg. 218, quoted below.



Each body slot can accommodate only a single active magic item (except for the rings body slot, which allows two active rings, worn one on each hand or both on the same hand).

To balance the magical items the creators have limited it to 12 body slots. Hands is one body slot for one magic item. If two independent gloves were worn, and each stored an item, then both gloves would be active magic items and subject to the following rule:




Additional magic items could be worn in the same body slot, but only the first-worn item confers its magical abilities upon the wearer.

Can you wear a glove of Storing on each hand?

There are two ways to look at it:
1. You may wear a second glove of storing on your other hand, but only the first-worn item's magic will work.
2. If neither glove is storing an item, then either one will work, but when you store an item in one of the gloves it will be considered an active magic item and the second glove will not function.

In either case, you can't benefit from having two of these gloves.

**edit: I would rule that the first way of looking at it is the correct one, since it prevents the allowance of two different "inactive" gloves from being worn at the same time, their respective benefits available on command without having to remove the other.



Some body slots are described as a matched pair of body parts (such as arms, feet, or hands). If an item uses one of these body slots, it takes up both “halves” of the body slot even if worn on only one of the pair. For example, a glove of storing takes up the entire hands body slot, even though it’s only one glove.

So why is it just one glove? One hypothesis: The magic of this item shrinks one item down and stores it in the glove. One item for one glove. There are players out there that have read the rules and know it's not allowed yet still try to work around the 12 body slot rule, purporting the "one glove / two hands" argument or whatever in hopes that their DM will allow it. It's not hard to imagine that if the glove was made as a pair that some players would try using that second glove to store a second item, put forth some similar argument to allow an item to do what it should not and hope that the DM allows it. It's essentially the same argument, but the foundation of the rule remains the same: Magic items are created with a level/price point balanced for when it becomes available to a player. The creators must have felt that a single glove is more clear cut of the intended benefit. There may also be a benefit to not needing the glove as a pair, though being able to wear a second magic glove isn't it.

That said, you could work around this small detail by using the Craft Wondrous Item feat to add the same magic effect onto the second glove, for 1.5 times the price, making them a pair instead of independent gloves. I find that in most cases, there are legit ways to do what you want to do without having to manipulate a rule (or your DM).