Twilightwyrm
2014-06-16, 04:10 PM
So say you have an enterprising Bard that enters combat with his/her allies. This Bard has the dragonblood subtype, and as such has taken Dragonfire Inspiration, and elects to use it on the first round of combat. When the next round comes, the Bard notices that there is a large ground of enemies clustered together a little ways away. Hoping to get them all at once, he/she pulls a flask of Alchemist's Fire, throws it and hits the center of the ground. Now he/she is effected by his/her own Dragonfire Inspiration. What, exactly, happens? We have the text of Dragonfire Inspiration, which reads:
When you use your bardic music to inspire courage, you can choose to imbue your allies with dragonfire. This choice is made when first activating the ability, and the choice applies to all allies affected.
Each ally so inspired loses the standard morale bonus on weapon attack rolls and damage rolls. Instead, he deals an extra 1d6 points of fire damage with his weapons for every point of morale bonus that your inspire courage ability would normally add to the attack roll. For example, an 8th-level bard using this ability would add 2d6 points of fire damage to his allies' attacks.
But what exactly qualifies as "deals...with his weapon" in this case. Would only the 1d6 to the initial target get the bonus? Would the 1 point of damage dealt to all surrounding creatures? The damage is being dealt with the weapon. Such creatures wouldn't take Sneak Attack Damage, but that is (from what I understand) due to it not being dealt with an attack role. But Dragonfire Inspiration, and I believe Inspire Courage in general, do not make such a distinction to the best of my knowledge. It need be delt with a weapon, so that rules out AoE spells (though of course, not weapon-like ones), but Alchemist's Fire...well is a weapon. Or is there a rule with grenade-like weapons that I have missed? Any help on this would be much appreciated.
When you use your bardic music to inspire courage, you can choose to imbue your allies with dragonfire. This choice is made when first activating the ability, and the choice applies to all allies affected.
Each ally so inspired loses the standard morale bonus on weapon attack rolls and damage rolls. Instead, he deals an extra 1d6 points of fire damage with his weapons for every point of morale bonus that your inspire courage ability would normally add to the attack roll. For example, an 8th-level bard using this ability would add 2d6 points of fire damage to his allies' attacks.
But what exactly qualifies as "deals...with his weapon" in this case. Would only the 1d6 to the initial target get the bonus? Would the 1 point of damage dealt to all surrounding creatures? The damage is being dealt with the weapon. Such creatures wouldn't take Sneak Attack Damage, but that is (from what I understand) due to it not being dealt with an attack role. But Dragonfire Inspiration, and I believe Inspire Courage in general, do not make such a distinction to the best of my knowledge. It need be delt with a weapon, so that rules out AoE spells (though of course, not weapon-like ones), but Alchemist's Fire...well is a weapon. Or is there a rule with grenade-like weapons that I have missed? Any help on this would be much appreciated.