Suzuha
2014-06-22, 02:31 PM
tl;dr is at the bottom of my post.
Most of my tabletop gaming started some odd eight years ago, but I've only started playing Pathfinder (albeit truncated games - will detail that briefly) about three years ago. Before that, I didn't really have to worry about more than one class. Got to choose something, stuck with it, and I was generally happy for it. I've always been a roleplayer- playing non-stat-based storytelling type things all my life underneath it, so I'm very much a 'fluff' person.
A problem I've always had in games like Pathfinder and 3.5 (~since I'm so fluffy~) is that I have a hard time thinking of why my character might think of even multiclassing. I've really only done it once in my first pathfinder game I played in because it was part of the character's background (Long story short: slave broke free and was a rogue until he got some bardic training). Other than that, I did the ol' Barbarian/Horizon Walker combo (I can't remember specifics about the character's classes beyond that), but it felt kind of weird just jumping into the Horizon Walker because I had the prereqs (Prestige classes count, right?). Unless you want to count a gestalt campaign I was in- which I wouldn't since I stuck with two classes. This is more about branching out.
Now, I know it's probably pretty petty of me to purposely put myself in this preposterous position, but alliteration aside, I understand that I can choke myself down with a class on a wide range of personalities for a character. It also doesn't help that a lot of games I play don't go very far. A lot of them could be called an E6 campaign and you wouldn't know the difference because we've already moved on to a different game (this had burnt me out at one point, but I've recovered since, so not a huge deal). You'd think in games I know won't be spanning on many levels, I'd be more apt to experiment.
Before I get advice from you all, I'd like to say I know the obvious solution is to talk to my DM when I feel like multiclassing a class so that it can feel more organic. I could also have my character view an NPC or another player's class as being cool and wanting to learn how to be like them. I know there are solutions, I just don't think I have a good mindset for them. Something about distracting a DM from the story for me to look into a multiclass also seems... I don't know, selfish? I totally know that we play it to have fun, but if it ends up being something in every game, I can see how it could be bothersome (unless I start with levels multiclassed already, but that's another problem- we usually start off at level 1 in a lot of games). Alternatively, I should probably just 'feel weird' and go with it. I want to point out, I have fun without multiclassing in games all the time- I still love it. I just realize I'm stifled. It won't come to a surprise at all if the main advice is to "man up" over it.
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tl;dr - I choke myself with roleplaying and don't choose to multiclass because I feel it doesn't mesh with the story or character (mostly the latter). I'd also feel like a bother orchestrating something with the DM. Advice to help me out here?
Most of my tabletop gaming started some odd eight years ago, but I've only started playing Pathfinder (albeit truncated games - will detail that briefly) about three years ago. Before that, I didn't really have to worry about more than one class. Got to choose something, stuck with it, and I was generally happy for it. I've always been a roleplayer- playing non-stat-based storytelling type things all my life underneath it, so I'm very much a 'fluff' person.
A problem I've always had in games like Pathfinder and 3.5 (~since I'm so fluffy~) is that I have a hard time thinking of why my character might think of even multiclassing. I've really only done it once in my first pathfinder game I played in because it was part of the character's background (Long story short: slave broke free and was a rogue until he got some bardic training). Other than that, I did the ol' Barbarian/Horizon Walker combo (I can't remember specifics about the character's classes beyond that), but it felt kind of weird just jumping into the Horizon Walker because I had the prereqs (Prestige classes count, right?). Unless you want to count a gestalt campaign I was in- which I wouldn't since I stuck with two classes. This is more about branching out.
Now, I know it's probably pretty petty of me to purposely put myself in this preposterous position, but alliteration aside, I understand that I can choke myself down with a class on a wide range of personalities for a character. It also doesn't help that a lot of games I play don't go very far. A lot of them could be called an E6 campaign and you wouldn't know the difference because we've already moved on to a different game (this had burnt me out at one point, but I've recovered since, so not a huge deal). You'd think in games I know won't be spanning on many levels, I'd be more apt to experiment.
Before I get advice from you all, I'd like to say I know the obvious solution is to talk to my DM when I feel like multiclassing a class so that it can feel more organic. I could also have my character view an NPC or another player's class as being cool and wanting to learn how to be like them. I know there are solutions, I just don't think I have a good mindset for them. Something about distracting a DM from the story for me to look into a multiclass also seems... I don't know, selfish? I totally know that we play it to have fun, but if it ends up being something in every game, I can see how it could be bothersome (unless I start with levels multiclassed already, but that's another problem- we usually start off at level 1 in a lot of games). Alternatively, I should probably just 'feel weird' and go with it. I want to point out, I have fun without multiclassing in games all the time- I still love it. I just realize I'm stifled. It won't come to a surprise at all if the main advice is to "man up" over it.
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tl;dr - I choke myself with roleplaying and don't choose to multiclass because I feel it doesn't mesh with the story or character (mostly the latter). I'd also feel like a bother orchestrating something with the DM. Advice to help me out here?