AnimusBane
2014-06-25, 04:21 AM
~ A mad wizard decided to try his hand at replicating the divine. He had already been able to mimic undead animation through his shadow manipulation so why not reach for a loftier goal, resurrection? The concept was simple, call back a spirit and bind it into a body woven of shadow but so the spirit would come he made the soul see what it most desired so it would be compelled to accept the offer. After only a handful of successes he turned his attention on a question that gnawed at him since his success. Can they breed?
When he discovered the creation of his breed true he was more than ecstatic for he had achieved a greater feat than he had meant. This mad wizard had brought a new race into existence! So he began to train his creations to be assassins so they may utilize their unique gifts. What he never anticipated was that these beings he wove from magic each had the natural talent of magic all because of his actions and they craved freedom. From there the story is predictable and now long after the shadow born wander in hope of finding a place they belong and a way to prove they are real. ~
Shadowborn
Description:
The shadowborn are a shadow creature(Lords of madness pg 167) that instead of being made of stable materiel from the plane of shadow are living illusions given form with a soul bound to their quasi real form. They do suffer from disbelief like other beings caused by spells like shadow conjurations(60%) and by sheer will they keep themselves stable. With their charisma they like a sorcerer rewrite reality but in this case they do so to solidify their own existence.
Mechanics:
Mimicked race(normally humanoid) for speed, size and appearance with the shadow creature template(LoM pg 167)[la+2] applied for the basic effect.
No constitution because they are maintained by their willful control of their own magical being. All con tests use cha instead *not immune to disease or poison their willful fight to be real allows such to still effect them* -1/2 or 1/4 cha bonus to hitpoints as a constitution bonus would apply-
Antimagic field 'suppresses' a shadow born who reforms like smoke filling a balloon (in this case clothes) when effect ends. Dispel does not dispel a shadowborn but it can harm one *Concentration test DC20(?) to resist or half damage*. Vulnerable to disbelief like any illusion magic (60% real shadow conjuration comparatively).
*Self illusion DC: 10 + [1 per 2 or 3 character levels (?)] OR [+X where x= highest spell an equal level sorcerer could cast( equal caster level not ELC)] + charisma bonus + Innate bonus + spell focus(illusion) if applicable*
Forfeits Mimicked race's benefits (no choice) but gains: -2 strg, +4 dex carry capacity as one size smaller(?)
Inate illusion bonus: increase the DC of any illusion spells or effects cast/done by the shadowborn by 1
Racial +2 bonus to hide checks because of needed to prevent risks of disbelief triggering.
Willful believer: can chose to fail an illusion disbelief will test "It is rude to make kin uncomfortable "
Favoured class: sorcerer
La total: +3 or +2 still (because of major drawbacks maybe even lower)
Breeding:
A) All shadowborn are capable of breeding with one another. it is a 50/50 chance which parent the child will take after if it is not of the same breed with the secondary adding minor subtle details.
B) Shadowborn can only breed with solid races it's form dictates *breeding in such manner risks disbelief and not all are above mind altering substances making things go smoother (imposed will save against illusion)*
Race specific feat: Shadow crafter
This feat allows a shadowborn to craft mundane items out of their own shadow essence/being. For each rank of size & each rank of durability the shadowborn sacrifices 1 point of health to gather the required shadows. The item is created through Craft(shadow) which shadow born do receive a +2 on and are still able to take ten on the test if situation permits (the crafting DC is similar to that of creating real items of the type).
These items can also be hidden within a shadowborn but at a limited amount (1/4 or 1/8 size or something). Like the shadow born these items suffer from disbelief (30% real or still 60% ? ). These items share the shadow born's Illusion DC but can be boosted by a willful temporary cha drain from the creator at a 2 points per +1. The duration each shadow object lasts in ideal conditions is one week per character level but if left in direct sunlight those weeks become hours (or minutes ? ).
tldr: A living [shadow] illusion that fights to prove it is real & that keeps itself real like a sorcerer casts an illusion but as reflex and instinct
When he discovered the creation of his breed true he was more than ecstatic for he had achieved a greater feat than he had meant. This mad wizard had brought a new race into existence! So he began to train his creations to be assassins so they may utilize their unique gifts. What he never anticipated was that these beings he wove from magic each had the natural talent of magic all because of his actions and they craved freedom. From there the story is predictable and now long after the shadow born wander in hope of finding a place they belong and a way to prove they are real. ~
Shadowborn
Description:
The shadowborn are a shadow creature(Lords of madness pg 167) that instead of being made of stable materiel from the plane of shadow are living illusions given form with a soul bound to their quasi real form. They do suffer from disbelief like other beings caused by spells like shadow conjurations(60%) and by sheer will they keep themselves stable. With their charisma they like a sorcerer rewrite reality but in this case they do so to solidify their own existence.
Mechanics:
Mimicked race(normally humanoid) for speed, size and appearance with the shadow creature template(LoM pg 167)[la+2] applied for the basic effect.
No constitution because they are maintained by their willful control of their own magical being. All con tests use cha instead *not immune to disease or poison their willful fight to be real allows such to still effect them* -1/2 or 1/4 cha bonus to hitpoints as a constitution bonus would apply-
Antimagic field 'suppresses' a shadow born who reforms like smoke filling a balloon (in this case clothes) when effect ends. Dispel does not dispel a shadowborn but it can harm one *Concentration test DC20(?) to resist or half damage*. Vulnerable to disbelief like any illusion magic (60% real shadow conjuration comparatively).
*Self illusion DC: 10 + [1 per 2 or 3 character levels (?)] OR [+X where x= highest spell an equal level sorcerer could cast( equal caster level not ELC)] + charisma bonus + Innate bonus + spell focus(illusion) if applicable*
Forfeits Mimicked race's benefits (no choice) but gains: -2 strg, +4 dex carry capacity as one size smaller(?)
Inate illusion bonus: increase the DC of any illusion spells or effects cast/done by the shadowborn by 1
Racial +2 bonus to hide checks because of needed to prevent risks of disbelief triggering.
Willful believer: can chose to fail an illusion disbelief will test "It is rude to make kin uncomfortable "
Favoured class: sorcerer
La total: +3 or +2 still (because of major drawbacks maybe even lower)
Breeding:
A) All shadowborn are capable of breeding with one another. it is a 50/50 chance which parent the child will take after if it is not of the same breed with the secondary adding minor subtle details.
B) Shadowborn can only breed with solid races it's form dictates *breeding in such manner risks disbelief and not all are above mind altering substances making things go smoother (imposed will save against illusion)*
Race specific feat: Shadow crafter
This feat allows a shadowborn to craft mundane items out of their own shadow essence/being. For each rank of size & each rank of durability the shadowborn sacrifices 1 point of health to gather the required shadows. The item is created through Craft(shadow) which shadow born do receive a +2 on and are still able to take ten on the test if situation permits (the crafting DC is similar to that of creating real items of the type).
These items can also be hidden within a shadowborn but at a limited amount (1/4 or 1/8 size or something). Like the shadow born these items suffer from disbelief (30% real or still 60% ? ). These items share the shadow born's Illusion DC but can be boosted by a willful temporary cha drain from the creator at a 2 points per +1. The duration each shadow object lasts in ideal conditions is one week per character level but if left in direct sunlight those weeks become hours (or minutes ? ).
tldr: A living [shadow] illusion that fights to prove it is real & that keeps itself real like a sorcerer casts an illusion but as reflex and instinct