Enochi
2014-06-26, 03:12 AM
Hello my friends an I are starting a PL 10 3e M&M game.
As this is our first outing in this particular game type and I have a nasty habit of breaking systems and sometimes not reading the rules clearly enough I would like to ask for some help with my character to make sure It is built properly and isn't game breaking.
The idea behind the character is a Rich High-stakes Gambler who is seeking some new thrill. Heir to a vast Pharmaceutical Empire, He was granted his power of telekensis via a new drug the business has developed.
Abilities: 18
Str 1
Sta 2
AGL 2
Dex 2
FGT 0
INT 0
AWE 2
PRE 0
Defense: 14
Dodge: 2 (4)
Fort: 2 (4)
Parry: 0 (0)
Tough: 2 (4)
Will: 8 (10)
SKills: 16
Acro: 0 (2)
Athletics: 0 (1)
Close Combat: 4 (8)
Deception: 0 (1)
Insight: 4 (10)
Investigation: 4 (8)
Perception: 4 (10)
Persuasion: 0 (0)
Sleight of hand: 0(2)
Stealth: 0 (2)
Technology: 0 (0)
Treatment: 0 (0)
Vechicles: 0 (2)
Advantages: 22
Assessment: 1
Beginner's Luck: 1
Benefit: Wealth 4: 4
Connected: 1
Contacts: 1
Improved Critical: 4
Improved Initiative: 1
Improvised Tools: 1
Languages: 2
Luck: 5
Well-informed: 1
Powers: 72+9 Dynamic Array
Per Rank: 6 points per rank
Move Object 2
Damaging 1
Perception 1
Subtle 1
Multi Attack 1
10 ranks x 10
Flat: 12
Presise 1
Feature 1
Indirect 4
Accuracy 6
Dynamic: 9
Enhanced Dodge 2
Enhanced Toughness 2
Growth 2
Flight 2
Move Object 1
This are some of the Array Setups I have though I could use. Keeping within my 72 point spread.
Defensive Tk Toughness
11 Enhanced Toughness
2 Flight 1
57 Move Object rank 6
1 Enhanced Dodge
Defensive Tk Dodge
1 Enhanced Toughness
2 Flight 1
57 Move Object rank 6
11 Enhanced Dodge
Growth Area Dodge
44 Growth + Impervious
27 Enhanced Dodge 9 + Area Shapeable Rank 1 + Selective
Full Evasive Defense
44 Enhanced Dodge 11 + Area Shapable rank 2 + Selective
10 Enhanced Toughtness 5 + Impervious
18 Flight Rank 9
Full Impervious Toughtness Defense
60 Enhanced Toughness 15 + Impervious + Area Shapeable Rank 1 + Selective
1 Enhanced Dodge
10 Flight Rank 5 + subtle
Edit:
One of the major question I have is this. I have bought my attack on my Telekinetic Attack up to a +14 but have the potential to do 10 damage. Does this mean I have to make the attacks at +10 attack +10 damage or can I vary it at will ranging from +10-14 attack and a respective 10-6 damage?
As this is our first outing in this particular game type and I have a nasty habit of breaking systems and sometimes not reading the rules clearly enough I would like to ask for some help with my character to make sure It is built properly and isn't game breaking.
The idea behind the character is a Rich High-stakes Gambler who is seeking some new thrill. Heir to a vast Pharmaceutical Empire, He was granted his power of telekensis via a new drug the business has developed.
Abilities: 18
Str 1
Sta 2
AGL 2
Dex 2
FGT 0
INT 0
AWE 2
PRE 0
Defense: 14
Dodge: 2 (4)
Fort: 2 (4)
Parry: 0 (0)
Tough: 2 (4)
Will: 8 (10)
SKills: 16
Acro: 0 (2)
Athletics: 0 (1)
Close Combat: 4 (8)
Deception: 0 (1)
Insight: 4 (10)
Investigation: 4 (8)
Perception: 4 (10)
Persuasion: 0 (0)
Sleight of hand: 0(2)
Stealth: 0 (2)
Technology: 0 (0)
Treatment: 0 (0)
Vechicles: 0 (2)
Advantages: 22
Assessment: 1
Beginner's Luck: 1
Benefit: Wealth 4: 4
Connected: 1
Contacts: 1
Improved Critical: 4
Improved Initiative: 1
Improvised Tools: 1
Languages: 2
Luck: 5
Well-informed: 1
Powers: 72+9 Dynamic Array
Per Rank: 6 points per rank
Move Object 2
Damaging 1
Perception 1
Subtle 1
Multi Attack 1
10 ranks x 10
Flat: 12
Presise 1
Feature 1
Indirect 4
Accuracy 6
Dynamic: 9
Enhanced Dodge 2
Enhanced Toughness 2
Growth 2
Flight 2
Move Object 1
This are some of the Array Setups I have though I could use. Keeping within my 72 point spread.
Defensive Tk Toughness
11 Enhanced Toughness
2 Flight 1
57 Move Object rank 6
1 Enhanced Dodge
Defensive Tk Dodge
1 Enhanced Toughness
2 Flight 1
57 Move Object rank 6
11 Enhanced Dodge
Growth Area Dodge
44 Growth + Impervious
27 Enhanced Dodge 9 + Area Shapeable Rank 1 + Selective
Full Evasive Defense
44 Enhanced Dodge 11 + Area Shapable rank 2 + Selective
10 Enhanced Toughtness 5 + Impervious
18 Flight Rank 9
Full Impervious Toughtness Defense
60 Enhanced Toughness 15 + Impervious + Area Shapeable Rank 1 + Selective
1 Enhanced Dodge
10 Flight Rank 5 + subtle
Edit:
One of the major question I have is this. I have bought my attack on my Telekinetic Attack up to a +14 but have the potential to do 10 damage. Does this mean I have to make the attacks at +10 attack +10 damage or can I vary it at will ranging from +10-14 attack and a respective 10-6 damage?