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View Full Version : DM Help Warhammer 40K Orks in 3.5?



Tvtyrant
2014-06-26, 09:54 PM
How would you best stat out Warhammer Orks for D20 systems? Anyone done this before? Would you make the Oddboyz and Weirdboyz prestige classes?

sideswipe
2014-06-27, 07:51 AM
first of all, the boys have two weapon fighting and use cutlass and pistol (or hand crossbows). or they have heavy crossbows re-fluffed as rifles as i don't think rifles exist.

then you would have grots (goblins)

the heavy artillery boys would probably be evocation sorcerers with things like fireball and lightning bolt. also with damaging conjuration spells.

the terminator boys (cannot remember the names) would be adamantine mountain plate wearing fighters with some multiclass as exotic weapon master possibly with greatbows and some very big version of a gauntlet enchanted to the max. power attack and shock trooper blah blah.

rocket boys would possibly be warblades with tiger claw emphasis for the stupidly high jump checks as their movement. gaining bigger modifiers on jump as much as they can then taking power attack and leap attack (possibly shock trooper)

weird boys would probably just be rogue's, utility psions, and artificers. a few would be favoured souls.

never would there be a cleric, archivist or wizard. since they all involve at least some form of book learning.

Magesmiley
2014-06-27, 11:53 AM
Don't forget that 40K orks grow from mushrooms. They probably should have the plant type.