Lenlo
2014-06-30, 12:44 AM
So here's a question that's been bouncing around in my head for awhile but before I get to that some background.
Warning minor(?) AP spoilers in there.
I have been DMing the Paizo Rise of the Runelords Adventure Path, Pathfinder rule-set, for good while now with this group. We are nearing the end of the 5th module and it suddenly struck me that I have absolutely no game plan for if my party doesn't destroy/somehow turn off the Leng Device in the 6th module. My question is this: For those of you that have read/run this AP how would you run a post-campaign module about resealing/defeating Mhar? In-fact how would you even stat him up if at all?
I figured I would team them up with Karzoug but beyond that I do not have the mastery of the rules/lore to make a good quality story/game for my players and I want to make it worth it for them.
I've looked around a few places and haven't found anything and so am curious what you all could come up with, so thank you very much in advance for the help.
Warning minor(?) AP spoilers in there.
I have been DMing the Paizo Rise of the Runelords Adventure Path, Pathfinder rule-set, for good while now with this group. We are nearing the end of the 5th module and it suddenly struck me that I have absolutely no game plan for if my party doesn't destroy/somehow turn off the Leng Device in the 6th module. My question is this: For those of you that have read/run this AP how would you run a post-campaign module about resealing/defeating Mhar? In-fact how would you even stat him up if at all?
I figured I would team them up with Karzoug but beyond that I do not have the mastery of the rules/lore to make a good quality story/game for my players and I want to make it worth it for them.
I've looked around a few places and haven't found anything and so am curious what you all could come up with, so thank you very much in advance for the help.