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View Full Version : Fiery Fist + Flaming Wings clarification



j_spencer93
2014-07-01, 12:15 AM
Ok i need to know if these stack or not. I am thinking no but need a second opinion:

Fiery Fist: As a swift action, you can expend one of your uses of the Stunning Fist feat to surround your fists and feet in flame. For the rest of your turn, you gain an extra 1d6 points of firedamage on your unarmed strikes. When you select this feat, you gain an additional daily use of Stunning Fist.

Flaming Wings: As a free action that does not draw an attack of opportunity, a phaethon can manifest a pair of fiery wings that enable him to fly. These wings may also be used to cause fire damage in unarmed combat.
A phaethon who makes an unarmed strike while his wings are manifested inflicts 1d6 points of fire damage in addition to the standard unarmed damage. A phaethon who is involved in a grapple may add this damage to any other damage inflicted on the opponent as a result of a grapple check. A phaethon who uses his wings to inflict additional fire damage in a round cannot also use them to fly in that round. Manifesting his wings is a supernatural ability with an effective caster level equal to the phaethon’s character level for the purposes of antimagic and dispel effects.

Zombulian
2014-07-01, 12:18 AM
They're from different sources so I think they stack.

j_spencer93
2014-07-01, 12:21 AM
Oh...even though they both give a 1d6 fire? not saying your wrong just a little confused. If they do stack this character is going to be happy as ****.

j_spencer93
2014-07-01, 12:26 AM
Ok another feat he was interested in, would it stack too?

Fire Devotion: Once per day as a swift action, you can sheathe your body in red and orange flames. The fire does not harm you, but you illuminate the nearby area as a torch would. While you are thus alight, each of your melee attacks deals 1 extra point of fire damage + 1 point for every three character levels you possess (maximum +7 at 18th level). This effect lasts for 1 minute. Any foe injured by this fire ignites and burns for an additional ld4 points of fire damage per round unless it succeeds on a Reflex save (DC 10 + 1/2 your character level + your Cha modifier). A burning creature can take a move action to automatically douse the flames.

torrasque666
2014-07-01, 12:33 AM
It would, if it weren't for the fact that both the new one and fiery fist are swift actions.

j_spencer93
2014-07-01, 12:35 AM
He wants both, maybe he will find a reason to use one over the other sometimes (idc his choose lol) and ok thanks for your help.

Piggy Knowles
2014-07-01, 06:52 AM
It would, if it weren't for the fact that both the new one and fiery fist are swift actions.

Fire Devotion lasts for one minute, so he could activate Fire Devotion one round, then Fiery Fist the next, and Fire Devotion's effect would still be in place for nine more rounds.