Paganboy28
2014-07-01, 12:43 PM
After many years away from roleplaying I am returning to that genre again.
The system we will most likely be playing is Pathfinder which as I understand it is a pimped up 3.5 DnD.
As far as I recall it removes dead levels, pimps out the classes and simplifies some of the 3.5 DnD rules. Is that correct?
As for class I am unsure - looking on the Pathfinder SRD there are some weird stuff out there.
I have this archetype in my head of what I would like to play but not really sure what would best fit and what I would have fun with.
Archetype:
back of party role - not the tank or melee beatstick
non-melee
versatile - like to be able to do various things - bit of support, healing and damage
reasonably survivable - no squishy wizard on 6hp at Lvl 6.... that falls flat on his face when a stiff wind blows
preparing spells is a pain - and it worries me when in a dungeon or such it seems that you could burn through all your spells per day in one combat session....
I guess being the main party healer is not really me either - I'd forget or be selfish healing myself up
on that don't want a sacrificial suicidal monkey who will throw him/her/itself in to a fight for the greater glory.... I'd like to be able to progress my character
do something that is awesome - something even one thing that makes others go "oooo ahhhh"
not reliant on equipment - yes equipment is good but not the be all and end all - with out if I am dead sort of thing
summoning stuff sounds good but has to be worthwhile - summoning a rat... ooo wow with lots of sarcasm
Not sure what race either - nothing too out there
So any ideas?
The system we will most likely be playing is Pathfinder which as I understand it is a pimped up 3.5 DnD.
As far as I recall it removes dead levels, pimps out the classes and simplifies some of the 3.5 DnD rules. Is that correct?
As for class I am unsure - looking on the Pathfinder SRD there are some weird stuff out there.
I have this archetype in my head of what I would like to play but not really sure what would best fit and what I would have fun with.
Archetype:
back of party role - not the tank or melee beatstick
non-melee
versatile - like to be able to do various things - bit of support, healing and damage
reasonably survivable - no squishy wizard on 6hp at Lvl 6.... that falls flat on his face when a stiff wind blows
preparing spells is a pain - and it worries me when in a dungeon or such it seems that you could burn through all your spells per day in one combat session....
I guess being the main party healer is not really me either - I'd forget or be selfish healing myself up
on that don't want a sacrificial suicidal monkey who will throw him/her/itself in to a fight for the greater glory.... I'd like to be able to progress my character
do something that is awesome - something even one thing that makes others go "oooo ahhhh"
not reliant on equipment - yes equipment is good but not the be all and end all - with out if I am dead sort of thing
summoning stuff sounds good but has to be worthwhile - summoning a rat... ooo wow with lots of sarcasm
Not sure what race either - nothing too out there
So any ideas?