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View Full Version : DM Help Disarm traps.



Ranting Fool
2014-07-03, 07:14 AM
Hey guys I was wondering if someone could help me.

I'm looking for a list of classes that can find and Disarm traps or feats (If such a thing exists) that allow the same.

Cheers:smallbiggrin:

Gavinfoxx
2014-07-03, 07:29 AM
http://www.minmaxboards.com/index.php?&topic=1412.0

Scroll to 'Trapfinding'.

Ranting Fool
2014-07-03, 07:56 AM
http://www.minmaxboards.com/index.php?&topic=1412.0

Scroll to 'Trapfinding'.

Cheers, well that's getting bookmarked :smallbiggrin:

Diovid
2014-07-03, 08:16 AM
Base Classes you could look:

Rogue with the Kobold rogue substitution levels (http://www.wizards.com/default.asp?x=dnd/ex/20060106a&page=3) and/or with the Quick Fingers acf (Dungeonscape).
Kobold Paragon (http://www.wizards.com/default.asp?x=dnd/we/20060127a).


Prestige Classes you could look:

Combat Trapsmith (Complete Scoundrel)
Trapsmith (Dungeonscape)
Nightsong Infiltrator (Complete Adventurer)
Silverkey (Dragonmarked)
Dungeon Delver (Complete Adventurer)


Feats you could look at:

Trap Engineer (Dungeonscape)
Trap Sensitivity (Dungeonscape)
Combat Tinkering (Dungeonscape)
Tactile Trapsmith (Complete Adventurer)
Trap Warden (Dragonmarked)
Trapmaster (Lost Empires of Faerūn)
Dungeoneer's Intuition (City of Splendors: Waterdeep)


In addition, check out these skill tricks:

Clever Improviser (Complete Scoundrel)
Opening Tap (Complete Scoundrel)

Telonius
2014-07-03, 08:20 AM
Barbarian (with sufficient hitpoints). :smallbiggrin:

Person_Man
2014-07-03, 08:49 AM
If you want to do it purely with Feats, then Magic of Incarnum grants it (and useful Skill bonuses) to you with Shape Soulmeld (Theft Gloves) and Open Least Chakra. You can access lots of different abilities and spell like stuff that way, including Uncanny Dodge, Evasion, flight, natural weapons, etc.

Darrin
2014-07-03, 09:26 AM
If you want to do it purely with Feats, then Magic of Incarnum grants it (and useful Skill bonuses) to you with Shape Soulmeld (Theft Gloves) and Open Least Chakra. You can access lots of different abilities and spell like stuff that way, including Uncanny Dodge, Evasion, flight, natural weapons, etc.

Planar Touchstone -> Catalogues of Enlightenment -> Kobold domain power would also work.

Inevitability
2014-07-03, 09:29 AM
Barbarian (with sufficient hitpoints). :smallbiggrin:

Summoner wizard (with enough spell slots)

Dammit, why are wizards the best at every single task?

Telonius
2014-07-03, 09:52 AM
Summoner wizard (with enough spell slots)

Dammit, why are wizards the best at every single task?

A necromancer with leadership could get twice the mileage out of his followers, too. :xykon: