Iron Angel
2014-07-03, 06:45 PM
My Goblin Fighter just hit 9, so my level plan is to take Underfoot Combat. We're starting to get to the point where the big threats are Large+ things and this feels like a good time to start investing in combating those, and as a Small character, this seems like a good way to go about it.
The problem is our DM isn't happy unless someone is dying and he tends to make monsters master tacticians (We fought against orcs who deliberately went around people to avoid AOOs last session) so I just know that unless I can get in the middle square of something Huge+ he's just going to use 5-foot steps to deny me every bonus Underfoot Combat gives and basically give me a wasted feat.
So what I need is a way to prevent 5-foot steps. I know you can't make 5-foot steps through Difficult Terrain but I can't find anything that would let me just conjure up some difficult terrain. I thought about buying some Caltrops but those don't count as difficult terrain and you can make a 5-foot step in those (Please, please correct me if I am wrong). I can't find anything else either.
Is there any way to just remove the ability of a Large opponent for making 5-foot steps? I thought about having the Ranger cast Spiked Growth or Entangle on the enemies but either A: I have to enter the entangled area afterwards, which means no tumbling to get under the enemy, which means AOO, or they have to cast it with me already there, which means I potentially have to make the save as well and possibly fail it.
Please help. Our party is one Fighter/Exotic Weapon Master (me), one Fighter/Sorcerer (one rank)/Dragon Disciple, a Sorcerer (who is the DM's character and knows only damage spells anyway), a Paladin, a Rogue, and a Ranger/Druid.
The problem is our DM isn't happy unless someone is dying and he tends to make monsters master tacticians (We fought against orcs who deliberately went around people to avoid AOOs last session) so I just know that unless I can get in the middle square of something Huge+ he's just going to use 5-foot steps to deny me every bonus Underfoot Combat gives and basically give me a wasted feat.
So what I need is a way to prevent 5-foot steps. I know you can't make 5-foot steps through Difficult Terrain but I can't find anything that would let me just conjure up some difficult terrain. I thought about buying some Caltrops but those don't count as difficult terrain and you can make a 5-foot step in those (Please, please correct me if I am wrong). I can't find anything else either.
Is there any way to just remove the ability of a Large opponent for making 5-foot steps? I thought about having the Ranger cast Spiked Growth or Entangle on the enemies but either A: I have to enter the entangled area afterwards, which means no tumbling to get under the enemy, which means AOO, or they have to cast it with me already there, which means I potentially have to make the save as well and possibly fail it.
Please help. Our party is one Fighter/Exotic Weapon Master (me), one Fighter/Sorcerer (one rank)/Dragon Disciple, a Sorcerer (who is the DM's character and knows only damage spells anyway), a Paladin, a Rogue, and a Ranger/Druid.