RogueWizard
2014-07-05, 03:29 AM
If you don't know Initiate of the Sevenfold Veil (IotSV) is in my opinion one of the most over powered prestige classes in the game as it allows full spell leveling as well as some ridiculously powerful defensive perks. However, some of the abilities given to the IotSV are not completely clear and I have a few questions as to how some of them work.
Question 1&2:
"Personal: This warding is a sphere whose diameter is equal to an initiate's space (5 feet for Small or Medium creatures, 10 feet for Large, and so on) and encapsulates the initiate. It moves with her, but she cannot force another creature to pass through it (for example, by attempting to grapple an enemy). If she does force a creature to pass through, the warding has no effect on that creature. Any creature striking at her with a melee weapon or natural attack is subject to the veil's effect (although creatures using reach weapons are not). The warding provides concealment to the initiate, but she can see out with no hindrance. It lasts for 1 minute per level or until dismissed."
"Violet Veil: At 7th level, an initiate masters the seventh and final veil: the violet veil. This barrier destroys all objects and effects that cross it, as if they were disintegrated. Living creatures passing a violet veil must succeed on a Will save or be shifted to a random place on a random plane (as the plane shift spell). A violet veil is destroyed by a successful dispel magic spell. A warding with this veil is the equivalent of an 8th-level spell."
As clearly stated the Violet Veil destroys all objects and effects that cross it except living creatures who get to make a save. My first question is would the gear of the creature passing the barrier be affected by the veil? My guess would be that it would not, and even on a failed save the creature would be transported with all their gear intact, but I'm not entirely sure.
Question 2 is highly related, what becomes of reach weapons? Does the reach weapon get a will save like it's possessor against the planar transportation, a fortitude save vs disintegrate, or does it just get a freebie through the veil? I'm leaning towards instant disintegration, but I'm not sure about whether or not there is a save.
Question 3: Do the veils stop the IotSV from attacking through them as well? Each of the colored veils have a differently worded prevention.
Red: A warding imbued with this veil blocks
Orange: A warding with this veil halts
Yellow: This veil prevents gases or clouds from entering
Green: This veil stops the passage
Blue: This veil blocks
Indigo: This veil prevents the passage
Violet: This barrier destroys all objects and effects that cross it
It seems as if the author was trying to use a synonym for each veil so as not to be redundant, and some seem to imply a one way barrier and others a two way barrier. If an IotSV were to raise an indigo barrier which prevents spells from passing, would that prevent him from casting spells as well, and on that note would a Violet barrier be just as good at keeping things in as it is at keeping things out?
If this is the case and the barriers work both ways it significantly reduces the amount of OP that I originally thought the class had. For the sake of balance I want to assume that the barriers work both ways, but at the same time I'm not sure what the author's intent was and would like more opinions.
Question 1&2:
"Personal: This warding is a sphere whose diameter is equal to an initiate's space (5 feet for Small or Medium creatures, 10 feet for Large, and so on) and encapsulates the initiate. It moves with her, but she cannot force another creature to pass through it (for example, by attempting to grapple an enemy). If she does force a creature to pass through, the warding has no effect on that creature. Any creature striking at her with a melee weapon or natural attack is subject to the veil's effect (although creatures using reach weapons are not). The warding provides concealment to the initiate, but she can see out with no hindrance. It lasts for 1 minute per level or until dismissed."
"Violet Veil: At 7th level, an initiate masters the seventh and final veil: the violet veil. This barrier destroys all objects and effects that cross it, as if they were disintegrated. Living creatures passing a violet veil must succeed on a Will save or be shifted to a random place on a random plane (as the plane shift spell). A violet veil is destroyed by a successful dispel magic spell. A warding with this veil is the equivalent of an 8th-level spell."
As clearly stated the Violet Veil destroys all objects and effects that cross it except living creatures who get to make a save. My first question is would the gear of the creature passing the barrier be affected by the veil? My guess would be that it would not, and even on a failed save the creature would be transported with all their gear intact, but I'm not entirely sure.
Question 2 is highly related, what becomes of reach weapons? Does the reach weapon get a will save like it's possessor against the planar transportation, a fortitude save vs disintegrate, or does it just get a freebie through the veil? I'm leaning towards instant disintegration, but I'm not sure about whether or not there is a save.
Question 3: Do the veils stop the IotSV from attacking through them as well? Each of the colored veils have a differently worded prevention.
Red: A warding imbued with this veil blocks
Orange: A warding with this veil halts
Yellow: This veil prevents gases or clouds from entering
Green: This veil stops the passage
Blue: This veil blocks
Indigo: This veil prevents the passage
Violet: This barrier destroys all objects and effects that cross it
It seems as if the author was trying to use a synonym for each veil so as not to be redundant, and some seem to imply a one way barrier and others a two way barrier. If an IotSV were to raise an indigo barrier which prevents spells from passing, would that prevent him from casting spells as well, and on that note would a Violet barrier be just as good at keeping things in as it is at keeping things out?
If this is the case and the barriers work both ways it significantly reduces the amount of OP that I originally thought the class had. For the sake of balance I want to assume that the barriers work both ways, but at the same time I'm not sure what the author's intent was and would like more opinions.