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Spacehamster
2014-07-06, 08:58 AM
Any good links or ideas for alternate ranger without spells and animal companion? :)
Was thinking maybe an extra feat on each improvement to your combat style or so?
Spacehamster over and out.

Hyena
2014-07-06, 09:09 AM
There actually already is such a variant class, it's called fighter.

Spacehamster
2014-07-06, 09:11 AM
There actually already is such a variant class, it's called fighter.

Very funny. :P

With a box
2014-07-06, 09:14 AM
Do you want build a belkar?

Riston
2014-07-06, 09:15 AM
There are variants trading away spells in Complete Warrior and Complete Champion (the latter is IMO better). I don't recall anything without animal companion though

Serafina
2014-07-06, 09:16 AM
In Pathfinder, the Rangers Animal Companion is optional to begin with (you can instead grant allies half your favored enemy bonus) and there are two Archetypes that replace Spellcasting.

The Skirmisher (http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/paizo---ranger-archetypes/skirmisher) gets a number of mundane tricks instead of spellcasting, but they are honestly mostly kinda underwhelming, especially since they have limited uses per day.

The Trapper (http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/paizo---ranger-archetypes/trapper) replaces spellcasting with the ability to set traps with special effects as full-round actions.


I suppose if you don't want to use Pathfinder, you can just copy-paste ideas from the two archetypes above, since you are houseruling anyway :smallwink:

Karnith
2014-07-06, 09:23 AM
There are variants trading away spells in Complete Warrior and Complete Champion (the latter is IMO better).
The former trades spellcasting away for fast movement, a 1/day +4 boost to Con, Dex, or Wis for 1 minute/level, and a pair of 1/day SLAs (Neutralize Poison/Remove Disease, and Freedom of Movement). The latter trades spellcasting for limited bonus feats at levels 4, 8, 12, 16.

They're both worse than having spells, but the CC ACF is certainly less terrible than the CW one.

Spacehamster
2014-07-06, 09:25 AM
Thanks for the ideas. :) Ill have a look at em. ^^

Spacehamster
2014-07-06, 09:28 AM
The former trades spellcasting away for fast movement, a 1/day +4 boost to Con, Dex, or Wis for 1 minute/level, and a pair of 1/day SLAs (Neutralize Poison/Remove Disease, and Freedom of Movement). The latter trades spellcasting for limited bonus feats at levels 4, 8, 12, 16.

They're both worse than having spells, but the CC ACF is certainly less terrible than the CW one.

With 4 wisdom I wont be casting spells anyways so both are better then using spells that I cant use. :D

WeaselGuy
2014-07-06, 09:35 AM
Distracting Attack (PHB 2, p 55): Lose animal companion. Whenever you hit with an attack, the enemy is then considered flanked.
Spell-less Ranger (CW, p 13): Lose spellcasting, gain fast movement and spell-like abilities.
Champion of the Wild (CC, p 50): Lose spellcasting for bonus feats.

Spacehamster
2014-07-06, 09:48 AM
Do you want build a belkar?

What is a belkar? :)

A.A.King
2014-07-06, 09:51 AM
What is a belkar? :)

Belkar is the main character from the Order of the Stick comic this site is build around. He is a halfling ranger who can't cast spells and who for a long time didn't have an Animal Companion.

Spacehamster
2014-07-06, 09:54 AM
Belkar is the main character from the Order of the Stick comic this site is build around. He is a halfling ranger who can't cast spells and who for a long time didn't have an Animal Companion.

Ah oh yeah, not read all of the comics and have a horrible memory when it comes to names. :P

Urpriest
2014-07-06, 01:58 PM
Ranger is a very ACF-rich class. You can build almost anything out of Ranger with enough book-diving.

Irk
2014-07-06, 02:09 PM
Be a Wildshape Ranger (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#ranger), grab Dragon Wild Shape at level 12. Many people suggest Shadow Dragon as the best form.

Harlot
2014-07-06, 02:32 PM
Depends on what you want. If you want a Tomahawk missile, this build works:
http://www.giantitp.com/forums/showthread.php?304471-Has-anyone-thought-about-this-fighter-build
(http://www.giantitp.com/forums/showthread.php?304471-Has-anyone-thought-about-this-fighter-build)
Built it for a friend of mine, just for fun. It is just that: Fun. Bit of a one-trick pony, but suits my friends playing style. Also: Feats galore :-)

squiggit
2014-07-06, 02:37 PM
ACFs are great. Can also pick up less magick-y magic (like arrow storm) too if the ACFs don't fit

There actually already is such a variant class, it's called fighter.

Is there actually a wilderness fighter ACF? Because a fighter who gets 4 or 6 skills, nature/dungeoneer/spot/search/listen/etc. and track would kinda be the ticket.

Flashy
2014-07-06, 02:40 PM
Be a Wildshape Ranger (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#ranger), grab Dragon Wild Shape at level 12. Many people suggest Shadow Dragon as the best form.

How can a level 12 wildshape ranger manage 30 Wis, 30 ranks of Knowledge (nature) and 6 wild shapes per day?

Urpriest
2014-07-06, 02:42 PM
How can a level 12 wildshape ranger manage 30 Wis, 30 ranks of Knowledge (nature) and 6 wild shapes per day?

Not the Epic Dragon Wildshape, the non-Epic one from Draconomicon.

Karnith
2014-07-06, 02:43 PM
How can a level 12 wildshape ranger manage 30 Wis, 30 ranks of Knowledge (nature) and 6 wild shapes per day?
Different feat; you're thinking of the 3.0 Dragon Wild Shape (http://www.d20srd.org/srd/epic/feats.htm#dragonWildShape). The 3.5 version in Draconomicon requires Wis 19, Knowledge (Nature) 15 ranks, and the ability to Wild Shape.

It's still not going to help our Ranger with a Wisdom score of 4, though.

Sith_Happens
2014-07-06, 02:44 PM
How can a level 12 wildshape ranger manage 30 Wis, 30 ranks of Knowledge (nature) and 6 wild shapes per day?

Because there's a non-Epic version of the feat in Draconomicon, that's how.

EDIT: Ninjas, ninjas everywhere.

ShurikVch
2014-07-06, 03:30 PM
I don't recall anything without animal companion though
Urban Companion (CS (http://www.wizards.com/default.asp?x=dnd/we/20070228a), web): Instead of a normal animal companion, instead gain something similar to a familiar.

Spiritual Guide (CC, p 50): Lose animal companion. As long as you're in natural settings, gain a bonus on several skills. Use commune with nature once per day.

Celestial Slayer (EoE, p 20): must be evil; lose wild empathy, animal companion, and woodland stride, gain SR vs. good spells/spell-likes and +4 to confirm crit. vs. good creatures

Shooting Star Substitution Levels (CV, p 50): add Knowledge (arcana) and Spellcraft
3rd level: Weavespeak (as sending with restrictions), replaces Endurance
4th level: Bonus Spells, Improved Spellcasting, replaces animal companion
8th level: Expanded Spell List (see invisibility, word of recall), replaces swift tracker

BloodyMartian
2014-07-07, 04:00 AM
I think there was an ACF in dragon magazine called solitary hunter that traded animal companion so you could add favored enemy bonus to hit as well as damage.

Bullet06320
2014-07-07, 04:27 AM
if your looking for options for a ranger without spells, Legends & Lairs: Wildscape by fantasy flight games has some good options for ranger, gives up spells for more options for their combat style, including different combat styles

Jgosse
2014-07-07, 08:29 AM
I think there was an ACF in dragon magazine called solitary hunter that traded animal companion so you could add favored enemy bonus to hit as well as damage.

I think it is lone hunter and I think it is as good as Distracting strike/shot and would go with one of these.I lean a little towards lone hunter.

champion of the wild is the best one for no spells IMO as the martial ranger still seems to grant of magical abilities and feats are awesome.