woc33
2007-02-27, 01:24 PM
In a campaign im currently playing i have a level 5 cleric, he worships Boccob and as the spell and magic domains, I designed him as a full support character. The cleric is about to take a level in sorcerer with the variant from phb2 (on level 6th). At level 10th he will take the Mystic Theurge Prc, that means he won't have any class features at levels 7th-9th.
What my DM and i thought about is looking for a Prc he can use for those 3 levels that grants full spellcasting abilities in addition to some useful class features. We couldn't find a class that fits to the character, so we homebrewed one, but i'm not sure if its balanced. The main idea of the class is that it's based on giving an arcane caster with melee abilities the ability to cast spells without failure in close combat.
*note: the class is unnamed, i'd be happy to accept an offer for a cool name for it.
Requirements:
BAB: +2
abilities: con 14+
skills: concentration 8, spellcraft 8
feats: proficiency with light or heavier armor, proficiency with light or heavier shields, proficiency with all simple weapons.
spells: ability to cast 1st level arcane spells.
*note: any other idea for a requirement will be apreciated, as long as it doesn't involve higher arcane spellcasting abilities, skills or feats, maybe something with a roleplaying aspect.
hd- d6
bab - 1/2
saves - fort: good, ref: poor, will: poor
spellcasting - full
class features:
1st: armored mage (light) - same as the duskblade's armored mage (light) special ability, allows using light shields and light armors without spell failure.
2nd: combat casting.
3rd: somantic weaponry (complete mage 47).
*note: its possible we'll drop the combat casting bonus feat from the class feature list, in case its unfair giving him 2 bonus feats for free.
Is it overpowered? or maybe underpowered? maybe just very unbalanced? I'd like to hear what other people think about it.
What my DM and i thought about is looking for a Prc he can use for those 3 levels that grants full spellcasting abilities in addition to some useful class features. We couldn't find a class that fits to the character, so we homebrewed one, but i'm not sure if its balanced. The main idea of the class is that it's based on giving an arcane caster with melee abilities the ability to cast spells without failure in close combat.
*note: the class is unnamed, i'd be happy to accept an offer for a cool name for it.
Requirements:
BAB: +2
abilities: con 14+
skills: concentration 8, spellcraft 8
feats: proficiency with light or heavier armor, proficiency with light or heavier shields, proficiency with all simple weapons.
spells: ability to cast 1st level arcane spells.
*note: any other idea for a requirement will be apreciated, as long as it doesn't involve higher arcane spellcasting abilities, skills or feats, maybe something with a roleplaying aspect.
hd- d6
bab - 1/2
saves - fort: good, ref: poor, will: poor
spellcasting - full
class features:
1st: armored mage (light) - same as the duskblade's armored mage (light) special ability, allows using light shields and light armors without spell failure.
2nd: combat casting.
3rd: somantic weaponry (complete mage 47).
*note: its possible we'll drop the combat casting bonus feat from the class feature list, in case its unfair giving him 2 bonus feats for free.
Is it overpowered? or maybe underpowered? maybe just very unbalanced? I'd like to hear what other people think about it.