LordErebus12
2014-07-09, 08:32 PM
Okay, I've been struggling to put together my homebrewed world, the Poisoned World of Belladonis, for a long time now.
I've finally decided HOW the world ended up in the state that it is.
Once orbited by two moons, the world of belladonis was struck by fragments of its larger brown moon. It was destroyed by the Deep Tyrants (Combining Aboleths, Mind Flayers and Kraken, as well as cthulhu like and dagon like beings into a single group). In a genocidal rampage, primarily directed against the rebellious land-dwellers (and former slaves of their dying empire), as well as themselves for their failures, they broke the moon and began the age of darkness, where a 1000 years of ash blocked out the sun and entire ecosystems died out. The shards of the moon mostly crashed into the oceans, exterminating much of the already dwindling Deep Tyrant population. On the edge of extinction, most simply vanished into legends or otherwise died out. Those few shards that fell on the land caused even more catastrophic destruction, leaving behind a radioactive landscape.
The portions that fell in the northern-eastern section of the northern continent, as well as in the trenches in the central ocean carried an added danger. Some alien types of spores began to grow, infecting those who were nearby with mutative and radioactive spores.
What I need to work out the mechanics of these spores. I wanted it to have several distinct life cycles:
Spore Pods grow on infected most organic matter, releasing spore clouds when approached. Stationary, but not for long.
Airborn Spores infect hosts through physical contact as well as inhalation.
Those who fail their saves quickly begin to change, with the spores mutating the host into violent brutes bent on spreading their spores.
When a host dies, its body explodes in a cloud of spores, a final attempt to multiply.
Since most organic matter supports these spores, they spread very quickly. The mountains ranges that surround the infected area keeps it from spreading, although their is a choke-point in the two mountain ranges.
Acid, Cold and Fire seems to be the best ways of dealing with the spores, with Fire being the best way. The spores are quite combustive.
Anyways, i was thinking of something in the vein of Lycanthropy, with the curse disease aspect.
I've finally decided HOW the world ended up in the state that it is.
Once orbited by two moons, the world of belladonis was struck by fragments of its larger brown moon. It was destroyed by the Deep Tyrants (Combining Aboleths, Mind Flayers and Kraken, as well as cthulhu like and dagon like beings into a single group). In a genocidal rampage, primarily directed against the rebellious land-dwellers (and former slaves of their dying empire), as well as themselves for their failures, they broke the moon and began the age of darkness, where a 1000 years of ash blocked out the sun and entire ecosystems died out. The shards of the moon mostly crashed into the oceans, exterminating much of the already dwindling Deep Tyrant population. On the edge of extinction, most simply vanished into legends or otherwise died out. Those few shards that fell on the land caused even more catastrophic destruction, leaving behind a radioactive landscape.
The portions that fell in the northern-eastern section of the northern continent, as well as in the trenches in the central ocean carried an added danger. Some alien types of spores began to grow, infecting those who were nearby with mutative and radioactive spores.
What I need to work out the mechanics of these spores. I wanted it to have several distinct life cycles:
Spore Pods grow on infected most organic matter, releasing spore clouds when approached. Stationary, but not for long.
Airborn Spores infect hosts through physical contact as well as inhalation.
Those who fail their saves quickly begin to change, with the spores mutating the host into violent brutes bent on spreading their spores.
When a host dies, its body explodes in a cloud of spores, a final attempt to multiply.
Since most organic matter supports these spores, they spread very quickly. The mountains ranges that surround the infected area keeps it from spreading, although their is a choke-point in the two mountain ranges.
Acid, Cold and Fire seems to be the best ways of dealing with the spores, with Fire being the best way. The spores are quite combustive.
Anyways, i was thinking of something in the vein of Lycanthropy, with the curse disease aspect.