Larkas
2014-07-10, 04:33 PM
I've been trying to make a few fighter feats, that are basically "a feat tree on steroids, in a single feat". However, I don't know if my method is any good. Would you please judge it for me?
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Combat Training (Combat)
You have spent a lot of time training a single combat mastery technique.
Benefits: You are treated as a fighter of level equal to your base attack bonus, but only with respect to a single (Mastery) feat.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new (Mastery) feat.
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Vital Smash (Combat, Mastery)
You are trained in making singular but devastating attacks.
Prerequisites: Fighter level 6th.
Benefits: The Vital Smash feat provides the following benefits as soon as you meet the prerequisites in parentheses:
Vital Strike (base attack bonus +6): You can make a single attack that deals additional damage. You are treated as having the Vital Strike feat for all intents and purposes.
Mobile Vital Strike (fighter level 9th): You have learned how to better position yourself when preparing a strong blow. As a result of this, you can make one vital strike in place of all melee attacks you'd make when charging or using the Spring Attack feat.
Improved Vital Strike (Vital Strike, base attack bonus +11): You can deal even greater damage when making a vital strike. You are treated as having the Improved Vital Strike feat for all intents and purposes.
Critical Vital Strike (fighter level 12th): Even when going all out for a vital strike, you know how to hit where it hurts. The extra weapon damage dice added by Vital Strike, Improved Vital Strike and Greater Vital Strike are multiplied on a critical hit.
Swift Vital Strike (fighter level 15th): You can attack with full force even when reacting to someone else's actions. You can deal a vital strike when making an attack of opportunity. However, that must be your only attack of opportunity for the round.
Greater Vital Strike (Improved Vital Strike, Vital Strike, base attack bonus +16): Your vital strike deals incredible damage. You are treated as having the Greater Vital Strike feat for all intents and purposes.
Mighty Vital Strike (fighter level 18th): You can put superhuman strength behind your vital strikes. Multiply the damage bonuses from Strength, weapon abilities (such as flaming), precision based damage, and other damage bonuses by the number of times you'd roll your weapon's damage dice when making a vital strike.
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Combat Training (Combat)
You have spent a lot of time training a single combat mastery technique.
Benefits: You are treated as a fighter of level equal to your base attack bonus, but only with respect to a single (Mastery) feat.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new (Mastery) feat.
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Vital Smash (Combat, Mastery)
You are trained in making singular but devastating attacks.
Prerequisites: Fighter level 6th.
Benefits: The Vital Smash feat provides the following benefits as soon as you meet the prerequisites in parentheses:
Vital Strike (base attack bonus +6): You can make a single attack that deals additional damage. You are treated as having the Vital Strike feat for all intents and purposes.
Mobile Vital Strike (fighter level 9th): You have learned how to better position yourself when preparing a strong blow. As a result of this, you can make one vital strike in place of all melee attacks you'd make when charging or using the Spring Attack feat.
Improved Vital Strike (Vital Strike, base attack bonus +11): You can deal even greater damage when making a vital strike. You are treated as having the Improved Vital Strike feat for all intents and purposes.
Critical Vital Strike (fighter level 12th): Even when going all out for a vital strike, you know how to hit where it hurts. The extra weapon damage dice added by Vital Strike, Improved Vital Strike and Greater Vital Strike are multiplied on a critical hit.
Swift Vital Strike (fighter level 15th): You can attack with full force even when reacting to someone else's actions. You can deal a vital strike when making an attack of opportunity. However, that must be your only attack of opportunity for the round.
Greater Vital Strike (Improved Vital Strike, Vital Strike, base attack bonus +16): Your vital strike deals incredible damage. You are treated as having the Greater Vital Strike feat for all intents and purposes.
Mighty Vital Strike (fighter level 18th): You can put superhuman strength behind your vital strikes. Multiply the damage bonuses from Strength, weapon abilities (such as flaming), precision based damage, and other damage bonuses by the number of times you'd roll your weapon's damage dice when making a vital strike.