Aiursfallen
2014-07-12, 10:58 PM
Short and sweet:
We're doing a 25 point buy (its fantastic) and I went with Aasimar as my base race and have been using the monster builder rules for personalization purposes; however, I've run into something that as a player makes me giggle, but as a DM would make me execute the player on the spot: Spell-Like Abilities, At Will.
"Spell-Like Ability, At-Will (Variable, see Special)
Prerequisites: None.
Benefit: Choose a 3rd-level or lower spell that does not attack a creature or deal damage. Members of this race can use this spell as an at-will spell-like ability. The caster level of the spell is equal to the user's character level.
Special: This trait costs as many RP as twice the level of spell chosen (minimum 2). Up to five spells can be chosen when you take this trait. Each time you take an additional spell, adjust the RP cost of this trait appropriately."
Any suggestions for spells to take? My character is a necromancer/support cleric with negative channeling. I thought of taking desecrate (for the ups to my dead), but I'll really only need to use it when I [I]make[I] my minions.
Now I'm leaning more towards Comprehend Languages, Enlarge Person, Sanctuary, or Detect Thoughts.
We're doing a 25 point buy (its fantastic) and I went with Aasimar as my base race and have been using the monster builder rules for personalization purposes; however, I've run into something that as a player makes me giggle, but as a DM would make me execute the player on the spot: Spell-Like Abilities, At Will.
"Spell-Like Ability, At-Will (Variable, see Special)
Prerequisites: None.
Benefit: Choose a 3rd-level or lower spell that does not attack a creature or deal damage. Members of this race can use this spell as an at-will spell-like ability. The caster level of the spell is equal to the user's character level.
Special: This trait costs as many RP as twice the level of spell chosen (minimum 2). Up to five spells can be chosen when you take this trait. Each time you take an additional spell, adjust the RP cost of this trait appropriately."
Any suggestions for spells to take? My character is a necromancer/support cleric with negative channeling. I thought of taking desecrate (for the ups to my dead), but I'll really only need to use it when I [I]make[I] my minions.
Now I'm leaning more towards Comprehend Languages, Enlarge Person, Sanctuary, or Detect Thoughts.