Judge_Worm
2014-07-14, 07:36 PM
I need help deciding what to do with the BBEG build. So far he's a gestalt Paladin of Tyranny and Sorcerer (in a non gestalt campaign). I was thinking of doing five more pally levels, and then five Eldritch Knight or just doing ten Crusader, and on the other side, doing 10 levels of Diabolist. The general theme is fire/paladin gone horribly right wrong. He's gonna be a reoccurring villain that doesn't seem that bad at first, just a little bit crazy, the unfettered when it comes to stopping chaos, to the point he commands legions of undead, and plans on collapsing the celestial plane onto the material plane, then merging this with the nine hells and launching an invasion of the chaotic planes, but hey we all get a little wacky from time to time. Even so, the plan is that the players won't realize how truly despicable (and insane) he is until they visit his lair on the elemental plane of fire.
His background is as a paladin with natural arcane powers. He used to be*the number one paladin, until he decided he would fight the forces of chaos for all eternity- so he became a lich, which isn't how he fell. He fell because his phylactery was a living creature, his Pegasus mount. He later*created a second (and third) phylactery, the second is his fortress on the elemental plane of fire. The third is created during the campaign. Because of using it as a phylactery, his mount fell when he fell, his original familiar left him at this time as well.
Yakkob Devith the Burning Knight
Half-Fire Elemental Elf Lich
Medium Outsider (Undead)
Paladin of Tyranny 10/Sorcerer 10
Deity: Wee Jas
Abilities: Str 12, Dex 16, Int 18, Wis 18, Cha 22
HP: 110
Languages: Common, Infernal, Elven, Draconic, Ignan, Celestial
Special: Has smite/detect chaos instead of good
Items: Masterwork Cloth Armor (+3, no AC penalty), +3 Ignan Adamantine Kukri, +3 Implacable Silver Kukri, +2 Darkwood Bow of Mighty Smiting, +1 Cold Iron Arrows of Cold Fire (count as magical cold for overcoming resistances and dealing damage)
Special: Lay on Hands (instead of Inflict Wounds), and Smite/Detect Chaos (instead of Good)
Mount: Winged Nightmare (formerly a Pegasus)
Familiar: Imp
Cohorts: Erinyes, Necropolitan Half-Elf cleric of Wee Jas, Incarnate Blackstone Gigant
His background is as a paladin with natural arcane powers. He used to be*the number one paladin, until he decided he would fight the forces of chaos for all eternity- so he became a lich, which isn't how he fell. He fell because his phylactery was a living creature, his Pegasus mount. He later*created a second (and third) phylactery, the second is his fortress on the elemental plane of fire. The third is created during the campaign. Because of using it as a phylactery, his mount fell when he fell, his original familiar left him at this time as well.
Yakkob Devith the Burning Knight
Half-Fire Elemental Elf Lich
Medium Outsider (Undead)
Paladin of Tyranny 10/Sorcerer 10
Deity: Wee Jas
Abilities: Str 12, Dex 16, Int 18, Wis 18, Cha 22
HP: 110
Languages: Common, Infernal, Elven, Draconic, Ignan, Celestial
Special: Has smite/detect chaos instead of good
Items: Masterwork Cloth Armor (+3, no AC penalty), +3 Ignan Adamantine Kukri, +3 Implacable Silver Kukri, +2 Darkwood Bow of Mighty Smiting, +1 Cold Iron Arrows of Cold Fire (count as magical cold for overcoming resistances and dealing damage)
Special: Lay on Hands (instead of Inflict Wounds), and Smite/Detect Chaos (instead of Good)
Mount: Winged Nightmare (formerly a Pegasus)
Familiar: Imp
Cohorts: Erinyes, Necropolitan Half-Elf cleric of Wee Jas, Incarnate Blackstone Gigant